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War Thunder

Infantry in War Thunder: Third Testing Phase!

![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/90d30e032794773f34151dbf36afa98bcebb4c47.jpg) Hey everyone! We’re preparing for the third phase of the CBT for War Thunder Infantry. Today, we’ll tell you about a new location, new mechanics for large-scale battles, changes based on your feedback, and dozens of gameplay refinements. If you haven’t participated in any testing yet, [now’s the perfect time to apply](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwarthunder.com%2Finfantry%23%2F)! ![Patch notes image](https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif) ## Welcome to Kivu [carousel] ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/3205f32ec5d60f62fae34f24d25f2fc89ca43615.jpg) ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/4583701e4fa513d9c309ee87f0a8a11db8183fa5.jpg) ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/80d0f270b3776be782750cd58f757c7ed51be7a2.jpg) ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/adde7fd36d41f76255a9f5e351e550f5028bfebd.jpg) [/carousel] *(Click the arrow to see the next image. Click the image to enlarge)* For the third testing stage, we’ve prepared a new, large-scale location called Kivu, set in Central Africa. This is the largest map that has featured in an Infantry CBT to date, being roughly four times the size of the previous locations. We’ve put significant effort into server optimizations, so we plan to once again launch a 64-vs-64 player format (128 players per session) to ensure everything is running smoothly. We’ve also created new gear and character appearances for both factions, specifically tailored to this new setting. [carousel] ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/7c7355d9bd4ef5231b6fdfe05c3dfa4849392288.jpg) ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/6b86978d725615c33f31c461312284cacca610c1.jpg) [/carousel] *(Click the arrow to see the next image. Click the image to enlarge)* We’ve also included a special arsenal of small arms and hardware for this stage of testing on Kivu (excluding specialized weaponry such as pistols, shotguns, drones, RPGs, and MANPADS). **U.S. Weapons Arsenal ** ** Small Arms: ** - M4A1 - M16A4 - TAC-50 - SCAR-L - M249 Para - MAC-11 PDW - XM5 - M110 SDMR ** Vehicles: ** - M1A2 SEP V2 - LAV-AD - AH-64A ** Soviet Weapons Arsenal ** ** Small Arms: ** - AK-12 - AK-74M - KSVK - Kord 6P67 - RPK-74M - PP-19 - AK-15 - SVDM ** Vehicles:** - T-90M - 2S6 - Mi-28N [carousel] ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/b1315a7a972fe289c92c31485b749e31d150a20e.jpg) ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/fa24399ffef08e7abf5de345a17852f166577fa2.jpg) [/carousel] *(Click the arrow to see the next image. Click the image to enlarge)* ## Arcade-Style Battles Returns Arcade Battles are once again available in this testing phase. We’ve put a lot of work into the marker display logic to eliminate situations where players fire at an enemy based solely on the marker rather than actual visual contact. The marker is a visual aid to help pinpoint the location of an enemy you can already see, not a tool for detecting targets that are otherwise invisible. Now, markers do not appear through bushes and at long distances. If you aim at a sniper in a window, a marker will appear above them, but if you just run and look around, there will be no marker. In general, there are noticeably fewer markers on the map. In Arcade Battles, the impact of equipment weight on movement speed also works differently: heavily geared-up soldiers move faster than in Realistic Battles, giving it a faster overall pace. ## Rules of Major Warfare Kivu will feature a dedicated mission mode with five capture points, resembling Domination but with its own unique rules. We’re testing several new mechanics in this mode specifically for large-scale battles: - **Respawning at captured points ** — if a point is already under your team’s control, you can spawn right there instead of just at the starting base. We are testing this feature specifically on the new map, and if it performs well, we will roll it out to other large locations in the future. - ** Separate UAV control ** range setting for large-scale battles. - ** Transport**that helps you reach key locations faster. ## On Foot and on Wheels [carousel] ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/bac0353773734995a7dec661cff56f6023cc4566.jpg) ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/8f7057cc3c6d6b62f6378451c6af834e7504a31b.jpg) ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/687bd6d94b2fc9d03c128de8cc23c590807122ca.jpg) [/carousel] *(Click the arrow to see the next image. Click the image to enlarge)* For battles on Kivu, we’ve added a passenger vehicle capable of carrying up to five soldiers at once. Now, a squad can move across the map together by boarding the vehicle, and even switching from a passenger seat to the driver’s seat on the fly if the driver is taken out of action. ## Customization To Suit Your Needs One of the most frequent requests from participants in previous testing phases was the ability to configure graphics settings specifically for Infantry without altering War Thunder’s general settings. We’ve implemented this: a dedicated tab for infantry modes has been added to the “Graphics” section of the session settings, positioned alongside the general settings, which remain in place and continue to apply to the game’s other modes. ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/97e29db21a1fbc8906eb312a3fbe9cd9ea42b64e.jpg) ## Improvements To Familiar Locations We’ve also made adjustments to Granitograd and Al-Massa, which have received a number of improvements. We fixed the positioning and destructibility of many environmental objects and fine-tuned how well various materials can be shot through. ## New Weapon Skins New camouflage patterns have been introduced for select firearms: the AK-12, RPK-74M, SVDM, M249, M4A1, and M16A4. The paint scheme is selected automatically based on the combat location. ## Even More Improvements As usual, in addition to major changes, we’ve made many smaller changes as well, but in total they significantly affect the feel of the game: - **Class loadouts have been revised: ** to make classes more unique, additional weaponry such as RPGs, MANPADS, and drones are no longer available to every soldier. Before a match, you should carefully consider which loadout suits the battlefield situation and choose your class strategically. - **Total Dominance: ** capture all points simultaneously, and the enemy’s points will drain even faster, bringing your team closer to victory. - ** Grenade throwing has been reworked: ** throws are now more accurate, and bugs causing grenades to fly off-target have been fixed. The throwing animation and timing have been updated, the grenade’s release point is now aligned with the crosshair, and the weight of the weapon you’re holding now more accurately influences the trajectory of the grenade when thrown. Additionally, the grenade no longer visibly pops into the hand; the transition is now seamless from the player’s perspective. - ** An alternative weapon grip setting has been added:**modern weapons feature different grip styles — straight and angled — with the latter improving visibility through the sight. By default, weapons are held straight, but players can now enable the angled grip in the settings. - Added a concussion effect from nearby grenade explosions. - As an experiment, we added the ability to respawn twice with the same soldier. - Weapon-switching animations have been adjusted, and a bug where the weapon clipped into objects when deployed on a bipod has been fixed. A detailed list of changes will be published on the forum for Closed Beta participants. That’s all for now! We’re excited to see you in the third CBT for War Thunder Infantry, make sure to apply now for the chance to participate! [\[SUBMIT APPLICATION]](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwarthunder.com%2Finfantry%23%2F)

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War Thunder

Fair Play: July 2026

![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/dbfee5603f9da529f0681f3dee3558ea220f997d.jpg) We keep fighting cheaters using your reports and the anti-cheat systems, and as usual, today we’re sharing a bit of info on bans that we’ve distributed over the past month. If you’d like to help keep War Thunder free from cheating, you can find out how to file a report and how our anti-cheat system works [on our Wiki](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwiki.warthunder.com%2Fmechanics%2Fanticheat). ### Banned accounts Since our last fair play update, we have banned 2,165 accounts that were found to have violated the rules, specifically paragraph 3.2.3 of the EULA, namely the automation of gameplay (use of bots) and cheat software. Additionally, 37 temporary bans were issued for violating paragraph 3.2.4 of the EULA. These violations included colluding with the opposing team to repeatedly capture zones and/or profiting from mutual damage without the intention of engaging in combat. Furthermore, 203 accounts were banned for a week or longer for intentional teamkilling and griefing, including 11 permanent bans. Finally, 6,673 accounts involved in referral system fraud, en-masse multi-accounting or both have been permanently banned. For complete transparency, we will publish [the full list of permanently banned players](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fspreadsheets%2Fd%2Fe%2F2PACX-1vSb9OfOUuFsZCv4_nOXdE-okkWblZ0B06X7rIX1bUJr11KsZCiHd1BaHDrBiTvFMRVWH_HAYTUkOdZm%2Fpubhtml%3Fgid%3D1110569668%26single%3Dtrue). This list will be available for two weeks following the publication of this article. ## Recommendations We recommend that you set a strong password for your account and enable two-step authentication in [your profile security settings](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Flogin.gaijin.net%2Fen%2Fprofile%2Fsettings%2Fsecurity%2F). We have the following 2FA options available: email, SMS, TOTP ([Gaijin Pass](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.gaijin.net%2Fhc%2Fen-us%2Farticles%2F360001795258-Gaijin-Pass)/Google Authenticator). We’d also suggest that you turn on 2FA for the email that is linked to your Gaijin account for additional security, as this will protect your account from fraudsters. And remember, don’t use prohibited client modifications and never share your account information with anyone. The War Thunder Team

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War Thunder

Update 2.57.1.7

![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/4c5ef0d3df0fa54922787581658cc8b7bdf22eb6.png) ### Ground Vehicles - **AEC Mk II ** — a bug where the wrong wheels were damaged upon being hit has been fixed. - ** M1A2 SEPv3, M1A2 **— position of the mesh with the “TUSK” modification has been fixed. - ** Leopard 1A5BE ** — the “rose” texture on the torn barrel has been fixed. - ** Hummel ** — the inscription on the rear of the hull has been fixed. ### Aircraft - ** Yak-130 ** — a bug with the positioning of the aerobatic smoke has been fixed. - ** Tu-2 (all variants) ** — the variometer operation has been fixed. - ** F3D-1 ** — the altimeter operation has been fixed. - ** F-106A ** — automatic opening and closing of doors when launching air-to-air missiles has been fixed. (**[Report](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcommunity.gaijin.net%2Fissues%2Fp%2Fwarthunder%2Fi%2FnlGw6KfsLrvt) **). - ** F-111A **— automatic opening and closing of doors during AAM launches and bomb drops has been added. ### Locations - ** Alaska, Sweden ** — collision of the trees on these locations has been fixed. - ** Hürtgen Forest, Ash River **— a collision bug with some of the rocks has been fixed. - ** Maginot Line (Winter)** — a collision bug on the frozen lake has been fixed. ### Naval Vessels - A “Crew” section has been added to the ship hangar’s X-ray filter; activating it allows you to view the compartments containing the reserve crew. As a reminder, the full distribution of the crew across the ship can be viewed in the Protection Analysis tab, located within the Armor section. *Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the [bug reporting service](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcommunity.gaijin.net%2Fissues%2Fp%2Fwarthunder), forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.*

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War Thunder

Screenshot Competition – Industrial Front!

![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/d66fbf64694823ff8108572f51a5f97fb097c0db.png) Welcome to the 231st War Thunder Steam Screenshot Competition! Thanks for submitting all of your screenshots from the latest major update last week! This week we return to a past theme - vehicles in urban environments. Capture your vehicles in action amongst the many buildings and bridges! The three most popular and three selected by us will get 300 GE. See the winners down below! ## Let’s begin the 231st edition of our competition! Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag **#WTscreen231 **. You have time until the ** 10th of July ** to submit your screenshot. After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE. [How to Participate!](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsteamcommunity.com%2Fsharedfiles%2Ffiledetails%2F%3Fid%3D3439537726%20style%3Dbutton) ### Terms: **** - Your screenshot must include a vehicle and a building or bridge. - You must add the #WTscreen231 tag (title cannot have any other text in it). - Artists may only win by popular vote once per four screenshot competitions. [/b] - Screenshots need to be compliant with the War Thunder rules. - You need to be the author of the screenshot. - Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions. - We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters). - You can use filters and settings built into War Thunder. - You can use the replay functionality built into War Thunder. - Rewards will be delivered to the author's account within 14 working days. [/list] ## And now, time for the winners of the competition’s 230th edition – Heavy Cavalry! ### Winners selected via community votes: [https://steamcommunity.com/sharedfiles/filedetails/?id=3753383724](https://steamcommunity.com/sharedfiles/filedetails/?id=3753383724) [https://steamcommunity.com/sharedfiles/filedetails/?id=3752618919](https://steamcommunity.com/sharedfiles/filedetails/?id=3752618919) [https://steamcommunity.com/sharedfiles/filedetails/?id=3753812605](https://steamcommunity.com/sharedfiles/filedetails/?id=3753812605) ### Winners selected by our judges: [https://steamcommunity.com/sharedfiles/filedetails/?id=3754367486](https://steamcommunity.com/sharedfiles/filedetails/?id=3754367486) [https://steamcommunity.com/sharedfiles/filedetails/?id=3754435986](https://steamcommunity.com/sharedfiles/filedetails/?id=3754435986) [https://steamcommunity.com/sharedfiles/filedetails/?id=3754025866](https://steamcommunity.com/sharedfiles/filedetails/?id=3754025866) Each winner will get 300GE! Congratulations and see you next week!

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War Thunder

Watch the Challenger League Major II and Earn Twitch Drops!

![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/8cf8adf30685df0c23a6ffb8fd994600a3f2335a.jpg) The **Challenger League Major II ** is here, and the competition is about to reach its most exciting stage! After battling through the qualifiers, the best teams have earned their place in this major and are ready to showcase their skills against some of the strongest rising talent in the scene. Every match matters as they fight for valuable league points, prestige, and a chance to establish themselves among the Challenger League's elite. The tournament will be played in the intense 4v4 Air format, where teamwork, communication, and tactical execution will make all the difference. With over 500,000 Golden Eagles and exclusive rewards on the line, the pressure is on and only one team will come out on top. Who will seize the opportunity and become the Challenger League Major II Champion? ## Qualified Teams Team Warning ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/6153cfbbf3a94dd9b4a43b4e832cf4fcdbe3eddd.png) Team Warning is an international lineup built around experienced air combat specialists and months of dedicated practice. Making their Challenger League debut, they'll be looking to prove they have what it takes to challenge the established contenders. Team NEXUS ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/fa9c118430f117a40ca55ff9ff657ea2d4ae8027.png) After an impressive runner-up finish at Challenger League Major I, NEXUS returns with confidence and momentum. This young international squad has already established itself as one of the league's strongest contenders and will be aiming to go one step further this time. Team COVERT ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/4f6ca3ba020eca23f163f42d9391d1e407cbec21.png) COVERT enters Major II with a roster built around experienced tournament players eager to make their mark. With a balanced lineup and high ambitions, they'll be looking to challenge the league's established names. Team SkyHammer ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/895e654be655885eaed63b7536a878a815942c4a.png) SkyHammer has steadily grown into a dangerous competitor through perseverance and constant roster development. After earning their place in Major II, they're determined to prove they can compete with the Challenger League's best. Team TreaX ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/3b8e456c4f6caaa8abadeeb4c105360d7b7fd40b.png) TreaX is a fully French roster rebuilt through months of hard work and dedication. After successfully qualifying for Major II, the team is ready to show that their rapid improvement can translate into strong results on the big stage. Team EnyoProxy ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/241bfcbcda0dd21d436210d8b93b53411805a53b.png) The defending Challenger League Major champions return with a target on their backs. After dominating Major I and taking the early lead in the championship standings, EnyoProxy will be looking to prove their title was no coincidence. Team LegitBongo ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/2038f056f49b5840f6e243a4c2eb8c37491ef6c9.png) Born from a passionate community brought together by its captain, LegitBongo is one of the most unique stories in this competition. The team will be looking to turn that passion into results in their Challenger League debut. Team OlySt ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/e2a1d7b5f1345365c5b9d26a99499a2b9eef551a.png) Following a strong third-place finish at Challenger League Major I, OlySt returns with renewed confidence. Blending experienced veterans and talented newcomers, they'll be aiming to climb even higher on the podium this time around. ## Live streams & Twitch Drops Watch the event on July 4th-5th and July 11th-12th starting 14:40 GMT on the official [https://www.twitch.tv/warthunder_esports](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fwarthunder_esports)**[English](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fwarthunder_esports) ** and [https://www.twitch.tv/warthunder_esports_ru](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fwarthunder_esports_ru)**[Russian](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fwarthunder_esports_ru) ** War Thunder Esports channels and receive: ** Weekend 1: July 4th-5th ** - 50% RP Booster - 50% SL Booster - 1 day of Premium ** Weekend 2: July 11th-12th ** - 50% RP Booster - 50% SL Booster - 1 day of Premium ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/e5c4501958f4655d7f6b8d63d7e8d03c59fdc163.jpg) Login to your [https://www.twitch.tv/?no-reload=true](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2F%3Fno-reload%3Dtrue)[Twitch account](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2F%3Fno-reload%3Dtrue) → link your [ Gaijin account](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgss.gaijin.net%2F) → click “Allow” to be able to receive [https://warthunder.com/en/text/drops](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwarthunder.com%2Fen%2Ftext%2Fdrops)[Twitch Drops](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwarthunder.com%2Fen%2Ftext%2Fdrops)! You can also watch the event live on our YouTube channel **[War Thunder Esports](https://www.youtube.com/@WarThunderEsports)**! You’ll also find highlights and replays of all the matches there. [FOLLOW ON TWITCH](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fwarthunder_esports) [FOLLOW ON YOUTUBE](https://www.youtube.com/@WarThunderEsports) ## Stay Connected Make sure to follow us on our social media channels to stay updated with match schedules, highlights, exclusive content, and future events on [X](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FWarThunderCS) and [Instagram](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.instagram.com%2Fwarthunder_esports%2F). [Join the community](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fwt-esport), support your favorite team, and be part of the action throughout the entire 2026 season! Esports Bundle - 2026 Season -15% ![Patch notes image](https://clan.akamai.steamstatic.com/images/4649813/b506092f6262255379d26529bb678ec34fffe3e5.jpg) To get to our online Store through Steam, go to the in-game hangar > Shop > Online Store. This bundle includes: - Esports Veteran Pack - Season 2026 - Winter Warrior Esports Pack - Season 2026 15.98 13.58

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