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Diablo IV

| Season of Death Awakening | Season 14 Now Live!

![Patch notes image](https://steamcommunity.com/public/shared/images/responsive/youtube_16x9_placeholder.gif) Sooner or later, Death comes for us all. 💥 New Pandemonium Ruptures ⚰️ New Deathtoll Chamber ✨ Reworked Mythic Uniques 🤝 Diablo IV x Overwatch Collab Diablo IV: Season of Death Awakening begins June 30th. Learn More: [https://blizz.ly/4gBDNpU](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fblizz.ly%2F4gBDNpU)

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Diablo IV

Patch Notes

## Bug Fixes ### Season of Death Awakening - Added the Seasonal Reputation Board to Temis. - Deathtoll Chambers will always reward at least one Superior Lair Key in high Torment levels. - Corrupted Reaper now drops up to two Pandemonium Fragments, scaling with Torment level. - Repeatable Glints of Hope Reputation Reward now guarantees a Pandemonium Fragment. - Reduced the cost of the Upgrade to Mythic recipe on the Horadric Cube from 5 to 4 Pandemonium Fragments. - Fixed issue where the Season Rank objective Terrorize The Night failed to progress. - Fixed an issue where the Artificer’s Obelisk displayed a beta tag. - Fixed a clipping issue on Gloamstrider's Barding Mount Armor. - Fixed an issue where Nemesis Lair could fail to trigger in the Corrupted Reaper's Boss Lair. - Fixed an issue where only one party member would receive Tower rewards. - Fixed an issue where part of the map could fail to load in Dark Refuge dungeon. - Fixed an issue where Tower Halo rewards could appear inverted. - Fixed an issue where Tower Halo rewards could appear on mounts. - Fixed an issue where Forgotten Souls were not dropping from Whisper Caches in Torment levels. - Fixed an issue where Awakened Exarch's ability ignores sound settings. - Fixed an issue where Solo Self-Found icon could fail to show on Friends list. - Fixed an issue where monsters would spawn too far from Rupture portal. # Expansion ## Bug Fixes ### Paladin - Fixed issue where Damage with Holy was not showing in Stats and Materials tab. ### Spiritborn - Fixed an issue where Spiritborn's Stinger could sometimes deal more damage than intended. - Fixed an issue where Fiery Soul VFX could appear too large. - Fixed an issue where Wyrdskin gloves could fail to show on character model. ### Warlock - Increased clarity on selected Warlock Soul Shard. - Fixed an issue where Brutal Aspect’s tooltip bonus preview incorrectly calculated over 100% Attack Speed. - Fixed an issue where the Fulcrum of Mefis Talisman Set stacks would fall off if a dead enemy attacked your demons. - Fixed an issue where the Mefis set failed to trigger the 2-Piece Set Bonus from damage sent to your demons from the 3-Piece Set Bonus. - Fixed an issue where 2-Piece Flesh of Abbadon stacks could be removed erroneously. ### War Plans - Fixed an issue where Wretched Vermin could appear in Town during Helltides. - Fixed an issue where Colossal Foe and Malignant Invasion mutators could cause Bosses to not drop loot. - Fixed an issue where Whispers Ambushes could fail to drop loot. - Fixed an issue where Corrupted Reaper could fail to gain power from Mutators. - Fixed an issue where Planar Tremors applied to Chaos Rift monsters. - Fixed an issue where Marks of El'Druin could not be pinned in the Currency tab. ### Miscellaneous - Fixed issue where Invasion Portals could spawn on top of one another. - Fixed issue where Rathma could get stuck during the quest A Blade's Weight. - Added El'Druin, Sword of Justice to the Mythic Unique Cache from the Blacksmith. # Base Game ## Bug Fixes ### Barbarian - Fixed an issue where Challenging Shout Bawl Variant could decay more than anticipated. ### Druid - Fixed an issue where Druid's toggled skills could sometimes gain more damage than intended from the Storm Shepherd's Call Talisman set. ### Rogue - Fixed an issue where Shadow Clone could cause additional Shrine effects, such as spawning additional Soul Eaters in the Deathtoll Chamber. ### Miscellaneous - Fixed an issue where Pangs of Duriel could spawn out of place during the Duriel fight. - Fixed an issue that was preventing certain sources of Uniques from dropping as Mythic, including Lair Bosses. - Increased the chance of naturally dropped Mythics being an Iconic Mythic. - Fixed various incorrect wardrobe icons. - Various performance and stability fixes. - Various clipping and texture fixes. [3.1.0 Build #72592 (All Platforms)—June 30, 2026](#3.1.0) # Updates from PTR ## Game Updates ### Ruptures - The spawn rate for elite monsters in Ruptures has been increased. - Rupture tears will now sometimes move around the area. - Rupture tears can now be closed quicker. - Rupture tears now spawn more often. - Rewards for completing Rupture and Realmwalker encounters have been generally improved. - Ruptures now spawn less frequently in the Pit. - The overall difficulty for Ruptures has been decreased in normal difficulty, so lower-level players can more confidently clear them. ### Unique Item Updates - Unique, Mythic Unique, and Iconic Mythic Items can now have affixes altered via Enchanting. - Added affixes from Enchanting, Transfiguration, and Tempering are always max rolls when added to a Mythic Unique. - Chaotic and Focused Reroll have been removed for Unique and Mythic Unique items. - The Upgrade to Mythic recipe in the Horadric Cube now always creates an item for the same gear slot. - Mythic Unique Items cannot be used in the Upgrade to Mythic Unique recipe. ### New Guaranteed Unique Affixes All Unique items now have 2 guaranteed affixes when dropped. ### All Classes Ahavarion, Spear of Lycander - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Lucky Hit: Resource Andariel's Visage - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Poison Resistance Azurewrath - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Maximum Life Banished Lord's Talisman - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Damage Multiplier Blood-Mad Idol - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Crown of Lucion - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Resource Cost Reduction Doombringer - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Maximum Life % El'Druin, Sword of Justice - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: All Damage Multiplier Endurant Faith - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Fists of Fate - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Lucky Hit Chance Flickerstep - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attacks Reduce Evade's Cooldown Frostburn - Guaranteed Affix 1: Primary Core Stat - uaranteed Affix 2: Lucky Hit Chance Godslayer Crown - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Armor Harlequin Crest - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Heir of Perdition - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Movement Speed Locran's Talisman - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Damage Multiplier Melted Heart of Selig - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Resource Generation Mother's Embrace - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Chance Paingorger's Gauntlets - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Penitent Greaves - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Movement Speed Rakanoth's Wake - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: All Damage Multiplier Razorplate - Guaranteed Affixes 1-4: Thorns - No longer drops with a fifth Core affix. Ring of Starless Skies - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Rustbitten Dirk - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: All Damage Multiplier Shard of Verathiel - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Basic Skills Shattered Vow - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Damage Over Time Duration Shroud of False Death - Guaranteed Affix 1: All Stats - Guaranteed Affix 2: All Resistances Signet of Pelghain - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: All Damage Multiplier Soulbrand - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Armor Tassets of the Dawning Sky - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: All Resistances Temerity - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life The Butcher's Cleaver - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Critical Strike Damage Multiplier The Grandfather - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Critical Strike Chance Thousand-Eye Reaver - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Attack Speed Thundergod's Blessing - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Lightning Damage Multiplier Tibault's Will - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Tyrael's Might - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: All Resistances % Wendigo Brand - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Wyrdskin - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Vulnerable Damage Multiplier X'Fal's Corroded Signet - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Damage Over Time Multiplier Yen's Blessing - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Movement Speed ### Barbarian 100,000 Steps - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Ground Stomp Ancients' Oath - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: All Damage Multiplier Arreat's Bearing - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Armor Bane of Ahjed-Den - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Physical Damage Multiplier Battle Trance - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Frenzy Chainscourged Mail - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Brawling Skills Dark Stalker's Medallion - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to All Skills Emblem of Staalbreak - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Fields of Crimson - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Rupture Gohr's Devastating Grips - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Whirlwind Hellhammer - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Upheaval Hooves of the Mountain God - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Fury per Second Mantle of Mountain's Fury - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Earthquake Skills Might of Qual-Kehk - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Cooldown Reduction Nomad's Longing Heart - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Core Skills Overkill - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Death Blow Rage of Harrogath - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Damage Over Time Multiplier Ramaladni's Magnum Opus - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Maximum Resource Ring of Red Furor - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Damage Multiplier Ring of the Ravenous - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Rend Sabre of Tsasgal - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Cooldown Reduction The Open Eye of Gorgorra - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Damage Over Time Multiplier The Relentless Heart - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Hammer of the Ancients The Third Blade - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Core Skills Tuskhelm of Joritz the Mighty - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Twin Strikes - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Double Swing Ugly Bastard Helm - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Fire Damage Multiplier Unbroken Chain - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed ### Druid Accord of the Wilds - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Companion Skills Airidah's Inexorable Will - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Storm Strike Autumnal Crown - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Wind Shear Dark Howl - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Chance Dirge of Airidah - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Vulnerable Damage Multiplier Dolmen Stone - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Boulder Earthbreaker - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Landslide Fleshrender - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Tornado Fractured Runestone - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Earth Skills Fury of the Wilds - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Shapeshifting Skills Gathlen's Birthright - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Cyclone Armor Greatstaff of the Crone - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Claw Greenwalker's Oath - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Vine Creeper Greenwalker's Signet - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Human Skills Heart of Azgar - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Maul Hunter's Zenith - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Hurricane Ifeh's Dire Totem - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Poison Damage Multiplier Insatiable Fury - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Trample Khamsin Steppewalkers - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Earthen Bulwark Kilt of Blackwing - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Ravens Mad Wolf's Glee - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Core Skills Malefic Crescent - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Blood Howl Mark of the Old Wolf - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Might of the Ursine - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Werebear Skills Mjölnic Ring - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Nature Magic Skills Purified Lightbringer - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Pulverize Stone of Vehemen - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Stone Burst Storm's Companion - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Wolves The Basilisk - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Critical Strike Damage Multiplier Unsung Ascetic's Wraps - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Lightning Storm Waxing Gibbous - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Shred Wildheart Hunger - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Rabies Will of Stone - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Earth Spike ### Necromancer Blood Moon Breeches - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Damage Multiplier Blood Wake - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Blood Mist Bloodless Scream - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Darkness Skills Cruor's Embrace - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Blood Surge Deathgrip - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Skeleton Warrior Deathless Visage - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Bone Spear Ebonpiercer - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Blight Gospel of the Devotee - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Basic Skills Gravewalker's Hand - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Resource Hangman's Hand - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Sever Howl from Below - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Kessime's Legacy - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Cooldown Reduction Lidless Wall - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Chance Mace of King Leoric - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Golem Mutilator Plate - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Blood Lance Omen of Pain - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Pact of Bone - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Damage Multiplier Path of Trag'Oul - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Bone Prison Red Blessing - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Blood Skills Ring of the Sacrilegious Soul - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Corpse Tendrils Sanguivor, Blade of Zir - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Physical Damage Multiplier The Gloom Ward - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Darkness Skills The Hand of Naz - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Skeleton Mage The Mortacrux - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Macabre Skills The Undercrown - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Minion Skills The Unmaker - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Cooldown Reduction Vengeful Sinew - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Bone Spirit Will of Rathma - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Vulnerable Damage Multiplier ### Paladin Arcadia - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Argent Veil - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Core Skills Bastion of Sir Matthias - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Shield Bash Cathedral's Song - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Disciple Skills Dawnfire - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: All Damage Multiplier Gate of the Red Dawn - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Core Skills Griswold's Opus - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Lucky Hit Chance Herald of Zakarum - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Thorns Herald's Morningstar - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Blessed Hammer Judgment of Auriel - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Judicant's Glaivehelm - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Justice Skills Light's Rebuke - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Divine Lance Mantle of the Grey - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Juggernaut Skills March of the Stalwart Soul - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Advance Red Sermon - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Zeal Sanctis of Kethamar - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Seal of the Second Trumpet - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Sunbrand - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Cooldown Reduction Sundered Night - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Aura Skills Supplication - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Brandish Ward of the White Dove - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Blessed Hammer Wreath of Auric Laurel - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed ### Rogue Asheara's Khanjar - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Maximum Life Assassin's Stride - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Shadow Imbue Bands of Ichorous Rose - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Poison Trap Beastfall Boots - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Resource Cassia's Grace - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Arrow Storm Skills Condemnation - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Core Skills Cowl of the Nameless - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Imbuements Skills Death's Pavane - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Dance Of Knives Deathmask of Nirmitruq - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Flurry Desperate March - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Caltrops Eaglehorn - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Penetrating Shot Etna's Lost Dagger - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Imbuements Skills Eyes in the Dark - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Cooldown Reduction Fist of the Iron Rose - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: All Damage Multiplier Gladiator's Triumph - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Chance Grasp of Shadow - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: All Damage Multiplier Misericorde - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Cooldown Reduction Orphan Maker - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Marksman Skills Pitfighter's Gull - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Smoke Grenade Saboteur's Signet - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Grenade Skills Scoundrel's Kiss - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Scoundrel's Leathers - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Trap Skills Sea Lord's Fine Gloves - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Shroud of Khanduras - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Shrouded Gift - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Movement Speed Skyhunter - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Rapid Fire The Maestro - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Twisting Blades The Umbracrux - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Maximum Life Windforce - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Barrage Word of Hakan - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Imbuements Skills Writhing Band of Trickery - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Trap Skills ### Sorceress Axial Conduit - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Chain Lightning Blue Rose - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Frost Skills Drognan's Anguish - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Pyromancy Skills Emberfury - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Pyromancy Skills Esadora's Overflowing Cameo - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Esu's Heirloom - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Movement Speed Fang of the Vipermagi - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Cooldown Reduction Flamescar - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Incinerate Flameweaver - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: All Damage Multiplier Fractured Winterglass - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Conjuration Skills Galvanic Azurite - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Shock Skills Gift of Frost - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Movement Speed Hail of Verglas - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Ice Shards Iceheart Brais - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Armor Levin Grasp - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Molten Band - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Damage Multiplier Onyx Soul - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Frozen Orb Ophidian Iris - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Hydra Orsivane - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: All Damage Multiplier Raiment of the Infinite - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Raiment of the Sea - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Blizzard Rimeblood - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Shanar's Resonance - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Cooldown Reduction Sidhe Bindings - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: All Damage Multiplier Staff of Endless Rage - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Fireball Staff of Lam Esen - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Charged Bolts Staff of Zerae - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Shock Skills Starfall Coronet - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Meteor Strike of Stormhorn - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Ball Lightning Tal Rasha's Iridescent Loop - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: All Resistances The Oculus - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Teleport Vision of the Firestorm - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Firewall Vox Omnium - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Basic Skills ### Spiritborn Balazan's Maxtlatl - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Thorns Band of First Breath - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Craze of the Dead God - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Touch of Death Echo of Kwatli - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Vulnerable Damage Multiplier Harmony of Ebewaka - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Hesha e Kesungi - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Gorilla Skills Jacinth Shell - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Vigor per Second Loyalty's Mantle - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Nesekem, the Herald - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Vulnerable Damage Multiplier Path of the Emissary - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Core Skills Peacemonger's Signet - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Protean Heart - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to All Skills Protection of the Prime - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Armor Ring of the Midday Hunt - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Poison Damage Multiplier Ring of the Midnight Sun - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Critical Strike Chance Ring of Writhing Moon - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Poison Damage Multiplier Rod of Kepeleke - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Core Skills Scorn of the Earth - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Soar Sepazontec - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Basic Skills Sunbird's Gorget - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Fire Damage Multiplier Sunstained War-Crozier - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Potency Skills Widow's Web - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Poison Damage Multiplier Wound Drinker - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Thorns Wushe Nak Pa - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: All Damage Multiplier ### Warlock Ae'grom's Schism - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Anathema of the Primes - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Core Skills Bindings of Attrition - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Armor Bridle of Tor'Baalos - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Molten Bomb Cage of Madness - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Command Fallen Cowl of Malefic Torment - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Doom Dirge of Odium - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Basic Skills Elegy - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Blazing Scream Eye of Baal - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Critical Strike Chance Fleshwrit Carapace - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Armor Footfalls of the Waning World - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Movement Speed Gauntlets of Sheol - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Physical Damage Multiplier Hand of Apotheosis - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Hands of the Worldbreaker - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Attack Speed Hecaton Chasm - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Tyrant's Grasp Hellbrand Signet - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Sigil of Chaos Hellhound's Sabatons - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Movement Speed Infernal Homunculus - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Demonology Skills Kabraxis' Will - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Wall of Agony Litany of Sable - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Dread Claws Lurid Pact - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Rampage Moloch's Beating Flame - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Hellfire Skills Morlu Fleshward - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Defensive Skills Nails of the Gore-Crowned - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Hellion Sting Night Terror - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Abyss Skills Rictus of Terror - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Cooldown Reduction Sashes of the Wretched - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Maximum Life Scepter of the Three - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Maximum Life Scourge of Duriel - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Umbral Chains Seal of the Ophanim - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Profane Sentinel Seed of Horazon - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Demonology Skills Sire of Sin - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Infernal Breath Spine of Tathamet - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Hell Fracture The Blade of Sight Aflame - Guaranteed Affix 1: Weapon Damage - Guaranteed Affix 2: Skill Ranks to Bombardment The Eightfold Idol - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Sigil of Subversion The Fecund Seal - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Sigil of Summons The Hemat Stone - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Skill Ranks to Occult Skills Thrice-Woven Nightmare - Guaranteed Affix 1: Primary Core Stat - Guaranteed Affix 2: Cooldown Reduction ## Balance Updates ### All Classes Signet of Pelghain - Damage bonus reduced from 15-20% to 10-15% per second. Enemies are Frozen and now only applies to Cold Damage. ### Barbarian ### Skills Challenging Shout - Damage Bonus upgrade can no longer affect bosses since they cannot be taunted by this skill. ### Talisman Berserker's Crucible - 5-Piece Set Bonus: Elite damage reduced from 30% to 10%. Bloodletter's Flow - 5-Piece Set Bonus: - Previous: Casting a skill that applies Bleeding to enemies has 30% chance to Rupture them for 600% increased damage. Enemies Bleeding for more than their remaining Life take 100% increased Bleeding damage. - Now: Casting a skill that applies Bleeding to enemies has 10% chance to Rupture them for 200% increased damage. Enemies take 200% increased Bleeding damage. ### Druid ### Spirit Boons Scythe Talons - Critical Strike chance increased from 5%[+] to 10%[+]. ### Legendary Aspects Powershifting Aspect - Bonus damage increased from 10-13.8%[x] to 10-15%[x]. Archdruid's Aspect - Standardized each value and increased each value to 45-60%[x]. ### Paragon Survival Instincts Legendary Paragon Node - Previous: While in Werebear form, you deal 30%[x] increased damage or 45%[x] when you are at full Life. You have 1%[x] increased Overpower damage, up to 25%[x], for every 1% difference in current Life percent and Fortified Life percent between you and the enemy. - Now: While in Werebear form you deal 45%[x] increased damage, as well as an additional 1%[x] increased damage, up to 25%[x], for every 1% difference in current Life percent and Fortified Life percent between you and the enemy. ### Necromancer The Gloom Ward - Now procs every 6th instance of damage, down from every 8th. Bone Graft Paragon Node - Bone damage increased from 40% to 60%. Aspect of Serration - Critical Strike Chance increased from 5% to 10%. ### Paladin ### Oaths Zealot Oath - Damage per echo increased from 21% to 25%. Judicator Oath - Damage increased from 60% to 80%. Juggernaut Oath - Damage increased from 60% to 80%. Disciple Oath - Damage increased from 50% to 80%. ### Skills Wing Strikes - Base damage increased from 160% to 200%. Defiance Aura - Bonus Armor and Resistances increased from 30% to 50%. Stalwart Paragon Node - Blocked Damage Reduction increased from 5% to 15%. Aegis - Now also grants 30% Armor while active. ### Items Seal of the Second Trumpet - Judgement damage increased from 80-100% to 100-150%. ### Rogue Nilfur's Narrow Eye - 5-Piece Set Bonus: No longer requires a targeted enemy and instead targets a random nearby enemy. Way of the Blurring Blade - 2-Piece Set Bonus: Damage bonus for Cutthroat skills increased from 45%[x] to 60%[x]. Backstab Cutthroat Critical Damage decreased from 15%[x] to 10%[x]. - 5-Piece Set Bonus: Damage bonus increased from 200%[x] to 250%[x]. ### Sorcerer ### Legendary Aspect Fundamental Release - Increased damage and increased stack bonuses from 10% to 30%[x], up to 90%[x]. ### Paragon Icefall - Previous: Your Frost Skills deal 35%[x] increased damage. This bonus is doubled and granted to all Skills if the enemy is Frozen or a Boss. - Now: Your Frost Skills deal 50%[x] increased damage. All Skills deal an extra 15%[x] increased damage if the enemy is Frozen or a Boss. ### Talisman Cain's Wild Lightning - 5-Piece Set Bonus: Maximum damage bonus increased from 400% to 750%, and only requires one maximum roll to trigger 2 Lightning Bolts. - Roll outcomes now always pick the higher roll. Habacalva's Cauldron - 2-Piece Set Bonus: - Previous: Lose 5 Heat every second if you have not gained any in the last 5 seconds. - Now: Lose 2 Heat every second if you have not gained any in the last 3 seconds. - 5-Piece Set Bonus: Overheat no longer expires after 6 seconds, but you lose it if your Heat is not at maximum. ### Spiritborn Rushing Claw - Evolving Claws Variant Damage - Now also has: Using Rushing Claw’s last Charge will refill 4 Charges by consuming 4 stacks of Ferocity. Razor Wings - Refund Charges Upgrade - Chance increased from 10% to 15%. - Charge Cooldown Upgrade - Cooldown penalty reduced from 80% to 40%. ### Warlock ### Soul Shards Legion Shard - Spawn Fragment explosion base damage increased from 75% to 150%. - Sacrificial Fragment damage increased from 15% to 20%. Mastermind Shard - Subjugation Fragment: Dominance generated increased to 2 every 1 second. ### Skills Apocalypse - Survivor Damage upgrade increased from 10% to 25%. Umbral Chains - You no longer walk forward when targeting an enemy out of range and will instead fire Umbral Chains from your current position. Bombardment - Demon Mangler Variant duration increased from 6 to 8 seconds. Wall of Agony - Damage Increase upgrade is now based on Maximum Dominance, rather than current Dominance. Command Fallen - Fallen Rush duration increased from 20 to 30 seconds. - Fallen Rush current demons now tracked on Skill bar. Dread Claws - Ravenous Jaws duration increased from 5 to 10 seconds. Metamorphosis - Metamorphosis Stagger Upgrade counter is now properly displayed on the Skill bar and only Incapacitating effects contribute to it. ### Paragon Fathomless Paragon Node - Duration increased from 6 to 20 seconds. Ritualism Paragon Node - Duration increased from 15 to 20 seconds. Dominion Paragon Node - Duration increased from 12 to 20 seconds. Dynamism Paragon Board - Dynamism Legendary Bonus updated to generate 2% of Max Dominance per second. - "Augmented" Cluster of Rare and Magic Nodes updated to grant Max Dominance instead of Demonform Damage. ### Items Aspect of Heresy - Duration increased from 15 to 20 seconds. Aspect of Ignition - Volatility damage increased from 40% to 60%. Aspect of Authority - Dominance increased from 5-15 to 10-25. Moloch's Beating Flame - Damage increased from 8-11% to 20-30%. ### Talisman Mefis' Fulcrum - Sadism duration increased from 10 to 20 seconds. Chains of Horazon - 2-Piece Set Bonus: Ae'grom Bonus reduced from 15% to 10%. - 5-Piece Set Bonus: Bonus duration increased from 10 to 20 seconds. Shadow of Harash - Elites are now Dominated for 5 seconds (increased from 3.5s). - 5-Piece Set Bonus: Bonus damage vs Dominated enemies now affects staggered Bosses. Flesh of Abaddon - 2-Piece Set Bonus: Now converts Infernal Hunger to Demonic Strength when hitting Elites (inclusive of Bosses). Adjusted tooltip to note that Killing Demons also works to convert stacks. - 5-Piece Set Bonus updated to: - Demonic Strength's bonuses are increased by 150% and now persist after you leave Demonform. While you have Volatility you deal x66% increased Hellfire damage and gain Infernal Hunger stacks twice as fast. ### Miscellaneous - Betrayer's Husks, the item for Tier 3 boss ladder keys, are now known as Superior Lair Keys now that Belial is not the only boss in that tier. - Cold damage affix from Transfiguration can now appear for Necromancers. - Updated War Plans messaging clarifies how party-based board generation behaves based on the host player’s progression. ## Bug Fixes ### Season of Death Awakening - Fixed an issue where the Pandemonium Threshold Boss Lair was missing a Summoning Altar, preventing players from summoning the Corrupted Reaper. - Fixed an issue where players could become stuck in the Deathtoll Chamber after completing the encounter. - Fixed an issue where players were incorrectly teleported to the boss room after exiting the Deathtoll Chamber instead of returning to their previous location. - Fixed an issue where players could not use the Leave Dungeon option to exit the Deathtoll Chamber. - Fixed an issue where completing a Ruptures event in a Nightmare Dungeon did not count as completed after finishing a Deathtoll chamber. - Fixed an issue where smaller Rupture zones caused Tears to spawn inconsistently during the Realmwalker event. - Fixed an issue where enemies could spawn in unintended areas during Rupture events. - Fixed an issue where certain skills could incorrectly target Rupture objects instead of enemies. - Fixed an issue where multiple Ruptures could spawn after dying in the Pit. - Fixed an issue where the Slay All Enemies objective could not be completed in Nightmare Dungeons with the Rupture affix active. - Fixed an issue where the Realmwalker’s Beam Swirl attack spawned an incorrect number of projectiles. - Fixed an issue where enemies could continue spawning after the Realmwalker encounter had ended. - Fixed an issue where enemies spawned by the Realmwalker granted experience when defeated. ### Mythic Unique Items - Fixed an issue where Mythic items could have their affixes replaced through Transfiguration. - Fixed an issue where non-functional Greater Affixes could be added via Transfiguration on a Mythic Unique item. - Fixed an issue where Ifeh’s Dire Totem could not be converted to a Mythic item using the Horadric Cube. - Fixed an issue where the Upgrade to Mythic recipe could be used at incorrect levels and item conditions. - Fixed an issue where the Tyrael's Might's Divine Barrage did no damage. - Fixed an issue where El'Druin, Sword of Justice's power did not work as intended. - Fixed an issue where Vengeful Sinew's power did not work properly. ### Miscellaneous - Fixed an issue where Cain's Wild Lightning did not do the expected amount of damage as described. - Fixed an issue where Waxing Gibbous granted 100% critical strike chance when coming out of Stealth. - Fixed an issue where Archdruid's Aspect did not double its values when imprinted onto two-handed weapons. - Fixed an issue where Ursine Horror granted the Earth tag to Pulverize. - Fixed an issue where the All Stats Affix could appear on Legendary items instead of just on Unique items. - Fixed an issue where Shared War Plan boards could be re-rolled for fewer Marks of El'Druin than intended. # Expansion ## Balance Updates ### Paladin ### Skills Zenith - Initial hit Base damage increased from 450% to 550%. - Final Hit Base damage increased from 400% to 500%. - Advance - Weaken Upgrade duration increased from 4 to 8 seconds. Clash - Crusader's March Block Chance increased from 15% to 30%. - Seize Them Variant - Now capped at 16 stacks of Resolve. Blessed Shield - Shield of Retribution Variant - Thorns damage reduced from 100% to 70%. Shield Charge - Base damage increased from 90% to 180%. - Cooldown reduced from 10 to 8 seconds. - Movement Speed while Charging changed from 100% Cap 1 speed to 50% Cap 1 and 50% Cap 2 speed. - Base armor granted while charging increased from 40% to 60%. Heaven's Fury - Cooldown reduced from 30 to 15 seconds. ### Oaths Zealot Oath - Damage per echo increased from 17% to 21%. Judicator Oath - Damage after an enemy is Judged changed from 8% stacking 10 times to 60% stacking once. **Developer’s Note:***Judicator builds without stacking Judgement procs were less successful than intended. This change should help open up more possibilities for Judicator skills to shine without relying on Judgement.* ### Unique Items Light's Rebuke - Damage increased from 120-150% to 150-200%. Ward of the White Dove - Damage increased from 55-77% to 77-99%. Red Sermon - Damage increased from 85-105% to 100-120%. Sunbrand - Damage increased from 70-90% to 85-105%. Supplication - Damage increased from 60-80% to 120-160%. ### Spiritborn ### Skills Armored Hide - Previous: Active - Encase yourself, becoming Unstoppable and gaining 40% Block Chance for 3 seconds. - Now: Active - Encase yourself gaining 40% Block Chance for 3 seconds. Toxic Skin - Skuttle Bug Variant: Armor increased from 30% to 50%. Payback - Break Free Variant: Now also triggers on becoming Injured. Damage Reduction duration increased from 3 to 4 seconds. Rushing Claw - Charge Refund Upgrade - Renamed to Charge Increase. - Previous: Using Rushing Claw's last Charge will refill 4 Charges by consuming 4 stacks of Ferocity. - Now: Rushing Claw gains 1 Charge. - Evasive Swipe Variant - No longer counts as an Evade. Ravager - Ferocity Minimum Upgrade - Renamed to Damage Increase. - Previous: Ravager's Ferocity further increases your Minimum Ferocity by 1 more. - Now: Ravager deals 20% increased damage. ### Legendary Aspects Aspect of Forest Power - Barrier amount increased from 20% to 30% of Maximum Life. - Armor amount increased from 20-30% to 40-60%. Aspect of Pestilence - Pestilent Swarm damage bonus reduced from 70-100% to 30-60%. Aspect of Infestation - Pestilent Swarm Poisoning amount reduced from 125-155% to 80-100%. ### Unique Items Sepazontec - Damage bonus increased from 100-120% to 140-180%. Rod of Kepeleke - Damage bonus increased from 0.65-0.75% to 0.85-1.05%. ### Paragon Spiny Skin Legendary Node - Thorns increased from 35% to 60%. ### Warlock ### Skills Command Fallen - Reduced the Wrath gain from Fallen Army Variant from 10 to 8 per hit. Command Valloch - Number of passive Overpower stacks gained reduced from 4 to 2. - Number of overflow stacks gained reduced from 2 to 1. - Dominance Cost increased from 20 to 25. - Duration increased from 6 to 10. Apocalypse - Survivor Upgrade - Damage bonus reduced from 100% to 10%. - Duration increased from 2 to 3 seconds. Fiend of Abaddon - Base damage increased from 250% to 280%. - Spiteful Enrage Variant damage per hit increased from 2% to 5%. Nether Step - Gloomwalker Variant - Now also grants the base Movement Speed cap 2 bonus. Wall of Agony - Dominance cost reduced from 20 to 16. - Encircle Variant - Damage reduction per wall demon increased from 3% to 6%. - Cooldown reduced from 30 to 20 seconds. - Fallen Army Variant - Duration increased from 5 to 8 seconds. Terror Swarm - Nightmare Variant - Damage increased from 75% to 200%. ### Legendary Aspects Aspect of Mutilation - Damage increased from 15-25% to 20-30%. Thrice Woven Nightmare - Damage increased from 20-30% to 40-60%. ### Unique Items Ae'grom's Schism - Damage increased from 30-50% to 120-150%. Gauntlets of Sheol - Now also increases Fiend of Abaddon's damage by 80% always. Bridle of Tor'Baalos - Damage increased from 120-160% to 160-200%. Scepter of the Three and Rictus of Terror - Description updated to clarify that this only applies to Warlock Ultimate Skills. ### Runes Ceh (Spirit Wolves) - No longer makes enemies Vulnerable. - Chill amount reduced from 50% per leap to 10% per leap. - Maximum wolves reduced from 10 to 6. Vex (+ to All Skills) - Offering required increased from 100 to 300. Prid (Dark Prison) - Cost increased from 250 to 500. Yom - Previous: Invoke the Druid's Petrify Skill, Stunning enemies, restoring Primary Resource. - Now: Invoke the Druid's Petrify Skill, Stunning enemies and increasing your Critical Strike Damage against them. **Developer’s Note:***This is not a functional change, but rather an update to the tooltip to reflect the updated baseline functionality of Petrify, as Petrify no longer restores Resource and instead increases your Critical Strike Damage.* ### Talisman ### All Classes Seal of the Golden Epiphany - Previous: -2 Charm slots, but you can equip up to 3 Unique Charms. - Now: You can equip up to 3 Unique Charms. Seal of the Severed Finger - Removed, existing copies will convert into Seal of the Golden Epiphany. ### Barbarian Arms of Arreat - 2-Piece Set Bonus: Damage increased from 80%[x] to 100%[x]. - 5-Piece Set Bonus: Damage increased from 40%[x] to 50%[x], up to 120%[x] to 150%[x]. ### Druid Might of the Den Mother - 2-Piece Set Bonus damage increased from 2% to 3%. Storm Shepherd's Talisman Set - 2-Piece Set Bonus: Damage increased from 40% to 60%. - 5-Piece Set Bonus: Double/triple cast damage increased from 100%/300% to 500%. ### Necromancer Art of the Bone Weaver Talisman Set - 5-Piece Set Bonus: Damage bonus increased from 175% to 200%. Radament's Desecration - The set bonus will no longer continuously reapply the Curses to enemies already Cursed. **Developer’s Note:*** * - *Manually Casting Iron Maiden or Decrepify will still reapply the Curse and is unaffected by this change.* - *The Blood Moon Breeches Unique will also still reapply the Curse when it procs and is unaffected by this change.* - *This is consistent with the behavior of the Omen of Pain Unique: the Curse must fall off before this set bonus will reapply the Curse.* - *Note that this is typically only relevant for things like the Will of Rathma Unique that deal damage when a Curse is applied to an enemy.* - Updated the tooltip of the set bonus to be true to its description: - Previous: Enemies nearby your Corpses will be afflicted with Decrepify and Iron Maiden. - Now: Enemies Close to your Corpses will be afflicted with Decrepify and Iron Maiden. - This set now affects all Corpses on the screen. Word of the Blood Binder Talisman 5-Piece Set Bonus - Previous: Your Basic, Core, and Ultimate Blood skills drain 3% of your Maximum Life on Cast to deal 75% increased damage and trigger twice. - Now: Your Basic, Core, and Ultimate Blood skills drain 3% of your Maximum Life on Cast to trigger twice. Your Blood Skills deal 75% increased damage. ### Paladin Cathan's Iron Conviction - 3-Piece Set Bonus: Now additionally grants 30% Damage Reduction. Heaven's Radiant Fire - 3-Piece Set Bonus: Damage reduction increased from 25% to 30%. ### Rogue Legacy of the Sightless Talisman Set - 5-Piece Set Bonus: Decreased from 320%[x] to 250%[x]. Way of the Blurring Blade Talisman Set - 5-Piece Set Bonus: Increased from 150%[x] to 200%[x]. Nilfur's Narrow Eye - 2-Piece Set Bonus: Damage increased from 12%[x] to 15%[x]. ### Sorcerer Habacalva's Cauldron - 2-Piece Set Bonus: Damage per Heat stack increased from 5% to 7%. Breath of the Frozen Sea - 5-Piece Set Bonus: Now also triggers when enemies become Unstoppable. ### Spiritborn Kwatli's Grace Talisman Set - 2-Piece Set Bonus: Damage bonus reduced from 60% to 50%. - 5-Piece Set Bonus: Movement Speed reduced from 50% to 35%. Wumba's Embrace Talisman Set - 2-Piece Set Bonus: Thorns increased from 7,000 to 10,000. - 3-Piece Set Bonus: Damage Reduction increased from 20% to 25%. - 5-Piece Set Bonus: Damage bonus increased from 125% to 150%. Balazan's Bite Talisman Set - 3-Piece Set Bonus: Maximum Life bonus increased from 30% to 40%. Bliss of the Multitude Talisman Set - 2-Piece Set Bonus: Damage bonus increased from 15% to 20%. - 3-Piece Set Bonus: Resistance increased from 35% to 70%. ### Warlock Horazon’s Chains Set - Ae’grom damage reduced from 30% to 15%. ### Horadric Cube - Reroll Unique Power can now be used on Talisman Charms and non-Ancestral items. - All Resist can now be targeted by Add/Remove Affix and Chaotic/Focus Reroll Cube recipes when using a Chromatic Tuning Prism. ## War Plans - Parties can now generate fully shared War Plans boards that have completely synchronized progression and objectives. - War Plan Reward updates: - Increased experience rewards in Torment 8 and up. - Increased rewards for Infernal Hordes. - Helltides quest now requires a flat Cinder spend amount rather than a number of chests to be opened. - Additional War Plan options have been added for Helltide and Nightmare Escalations. ## Miscellaneous - The drop rate for Echoing Hated keys from Elites/Champions has been increased. - Echoing Hatred now has a maximum wave cap of 150. - The mid-fight cutscene for Echo of Mephisto can now be skipped. Rejoice! - The drop rate for Refined Primordial dust has been increased significantly in Torment VII and above. - The drop rate for Chromatic Tuning Prisms has been reduced. - Skipping the Lord of Hatred Campaign now automatically clears the Fog of War around the Capstone Dungeon locations. ## Bug Fixes ### Paladin - Fixed multiple instances where Paladin skills had incorrect descriptions for denoting whether a damage modifier was additive or multiplicative. - Fixed an issue where the Zealot Oath echo damage was not dealing the correct values across base skill and all variants. - Fixed an issue where Brandish could apply Vulnerable without the proper upgrade. - Fixed an issue where Sword of Mastery for Brandish could apply bonuses without meeting requirements. - Fixed an issue where Shield Charge’s Phalanx Charge Variant dealt the incorrect damage type. - Fixed an issue where the Red Sermon Unique did not correctly apply Death or Glory to Zeal. - Fixed an issue where the Blessed Shield Upgrade that increases Armor and Block Chance only applied to the first enemy hit. - Fixed an issue where the Aspect of the Indomitable did not correctly apply Damage Reduction effects based on Block Chance bonuses. - Fixed an issue where Fanaticism Aura's initial attack speed bonus did not gain Potency on its first stack. - Fixed an issue where the Dawnfire Unique item dealt damage less frequently than intended. ### Spiritborn - Fixed an issue where Concussive Stomp would not grant Resolve when taking the appropriate upgrade while triggered by the Tzic Rune. - Fixed an issue where Spiritborn skills that had their Spirit modified could occasionally fail to trigger the Gorilla Primary Spirit Hall bonus and fail to benefit fully from Harmony of Ebewaka. - Fixed an issue where Ravager's Strength of the Forest Variant would occasionally trigger more often than intended. - Fixed an issue where a Spiritborn 3‑Piece Set Bonus could fail to trigger after a Spirit type tag was removed and re-added to a skill. - Fixed an issue where some poisoning skills did not properly show duration increases in their descriptions. - Fixed an issue where the bonus poison duration from Balazan's Maxlatl and the Balazan's Bite Charm did not properly stack. - Fixed an issue where damage from multiple overlapping Spirit Storms would not properly stack. - Fixed an issue where damage from Aspect of Endless Talons would not properly stack from multiple Spirit Storms. ### Warlock - Fixed an issue where the Warlock version of Shard of Verathiel did not work with Resource Cost Reduction. - Fixed an issue where Impetus and Misanthropic Aspects treated pets and mercenaries as active demons. - Fixed an issue where Channeled Blazing Scream didn't hit as often as it should with the Impact Velocity modifier. - Fixed an issue where Metamorphosis Damage Scaling Upgrade tooltip did not show full bonus. - Fixed an issue where Nether Step with the Gloomwalker Upgrade could occasionally get the player stuck. - Fixed an issue where Apocalypse with the Minefield modifier could not critically strike. - Fixed multiple instances where Warlock challenge progress did not display correctly. - Fixed an issue where Aspect of Heresy's bonus did not last as long as intended. - Fixed an issue where Wall of Agony's cooldown with the Encircle Variant was not being affected by the Legion Soul Shard. - Fixed an issue where Sigil of Summons would not properly increase Wall of Agony's demon brute duration from the Fallen Army Variant. - Fixed an issue where Mefis Fulcrum's Sadism could be applied/removed incorrectly for Soul Shard demons. - Fixed an issue where Fulcrum of Mefis set would stop working. - Fixed an issue where Harash's Shadow trails would not visually match their 50% increased effect duration with the Sigil of Subversion Infiltration Trails Variant. - Fixed an issue where Tyrant's Grasp Abyssal Pit Variant would not work with Harash's Shadow Dominated enemies. - Fixed an issue where Blazing Scream's impact frequency was incorrect when it was sped up from various effects. - Fixed an issue where Hellion Sting's Eviscerate scaling was incorrect. - Fixed an issue where Valloch was not properly considered an Occult Skill. - Fixed an issue where Warlock players on controller could get stuck underground when using Rampage in Demonform. - Fixed an issue where Abyssal rampage would make you walk partly through doors. - Fixed an issue where Casting a Channel Variant of Blazing Scream at the same time as Evading with Nether Step could lock you in place. - Fixed an issue where the resource drain from Dirge of Odium would be increased by Resource Generation bonuses. - Fixed an issue where the description for Vanguard Shard had incorrect information for the Infernal Breath effect. - Fixed an issue where Rampage's visual effects could indefinitely scale up while fighting Mephisto. - Fixed an issue where the Methodical Aspect did not function properly for reducing cooldown and giving a free cast for Nether Step when it replaces Evade with Footfalls of the Waning World equipped. - Fixed an issue where the Cowl of Malefic Torment could deal damage to enemies that were already slain. - Fixed an issue where Warlock Class Quests did not correctly grant their intended reward cache upon completion. ### Talisman - Fixed an issue where the bonus Overpower damage from the Red Blessing Charm was inconsistent. - Fixed multiple issues with the 3-Piece Set Bonus effect for Radament's Desecration that applied Curses to enemies around your Corpses. - Fixed an issue where Radament's Desecration Talisman 5-Piece Set Bonus incorrectly applied the Macabre tag to Blood Wave when it was a Core skill instead of an Ultimate using the Hematolagnia Variant. - Fixed an issue where the Black Shroud 5-Piece Set Bonus could apply debuff effects indefinitely instead of following intended behavior. - Fixed an issue where the Quintessence buff from the Art of the Bone Weaver set c

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Diablo IV

Hunt the Death Cult in Season of Death Awakening

## Codex [ **Descend into Season of Death Awakening**](#Descend) [ ** Mythic Uniques 3.0**](#Mythic) [ ** Dominate the Tower & Leaderboards**](#Dominate) [ ** Horadric Cube and Crafting Updates**](#Horadric) [ ** Solo Self Found Mode**](#Solo) [ ** Quality of Life Updates**](#Quality) [ ** Try the Warlock for Free**](#Try) [ ** Diablo IV x Overwatch Collaboration**](#Diablo) [ ** Earn New Rewards from Season Rank**](#Earn) [ ** Feast Your Eyes on Twitch Drops**](#Feast) [ ** Season of Death Awakening Reliquary**](#Reliquary) [ ** Season of Death Awakening Community Guides**](#Guides) [ ** 3.1.0 Patch Notes**](#Notes) ## Descend into Season of Death Awakening [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/GEJYNLAU8HS51781826534401.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/GEJYNLAU8HS51781826534401.png) ### Season of Death Awakening at a Glance Dark Rituals are creating multiple Ruptures throughout Sanctuary. Ruptures can appear throughout Sanctuary but are more frequent in Helltide Zones. Earn rewards the longer the Ruptures are kept open. Closing Ruptures earns you Glints of Hope which can be redeemed at the reputation board in Zarbinzet for rewards. Use Pandemonium Fragments gained from the Reputation Board and by defeating the Seasonal Lair Boss to craft Mythic Unique items in the Horadric Cube. ### Uncover the Death Cult’s Plans [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/V28GDZZO4EVO1781826528736.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/V28GDZZO4EVO1781826528736.png) A raven arrives with a perilous warning from an old friend. You are tasked with uncovering the origins of a Death Cult in Zarbinzet. To begin *A Gospel of Despair*, travel to Kyovashad on the Seasonal Realm and read the ominous scroll. ### Pandemonium Ruptures During Season of Death Awakening, the division between Sanctuary and Pandemonium is ripped asunder by arcane rifts called Pandemonium Ruptures. These rifts call a new family of monsters to slay, the chance to summon a familiar boss, and new opportunities for loot by conquering deadly Deathtoll Chambers. You will encounter three types of Pandemonium Ruptures. Kill the guardians around Death's Head Idols, creating an open Rupture and casting a ritual ring. The longer you keep the Rupture open, the more rewards you’ll earn. Killing monsters and closing Tears will help keep it open. **Rupture Goblins ** can also appear anywhere, opening additional Ruptures. - ** Ruptures (Normal) ** can spawn throughout the overworld of Sanctuary but are especially prevalent in Helltides. - ** Surging Ruptures ** can spawn in place of any local event within a Helltide. - ** Colossal Ruptures ** appear only in the Fields of Desecration, the World Boss Arena southeast of Zarbinzet. [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/8YQUSLLMMK1Z1781826528592.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/8YQUSLLMMK1Z1781826528592.png) We’ve reduced the time it takes to close tears within Ruptures, and new Tears appear more quickly. In addition, we’ve reduced mob density and Elite spawning on Normal difficulty; this was overtuned for early leveling in PTR. You’ll also earn more Pandemonium Fragments from sealing Ruptures. ### Hunt Realmwalker 2.0 [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/3FV5XBHO93971781826530725.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/3FV5XBHO93971781826530725.png) ** Realmwalkers ** have reappeared across Sanctuary, summoned to challenge those brave (or foolhardy) enough to tackle the most difficult Pandemonium Ruptures. Completing different types of Pandemonium Ruptures can give the following chances to summon a Realmwalker: - ** Ruptures (Normal): ** Cannot summon Realmwalkers. - ** Surging Ruptures: ** Gives a chance to spawn a Realmwalker when Surging Rupture events are completed with Mastery. - ** Colossal Ruptures: ** Guarantees a Realmwalker spawn when completed. Conquering the Realmwalker opens a Portal to the Deathtoll Chamber. ### Survive the Deathtoll Chamber [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/QYWTGB2PAZEF1781826534499.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/QYWTGB2PAZEF1781826534499.png) The ** Deathtoll Chamber ** is a one-room mini-dungeon accessible either by defeating the Realmwalker or inside a Nightmare Dungeon with the Rupture affix after closing enough Tears within Ruptures. Once inside, complete a special Rupture activity for even more rewards. The Deathtoll Chamber will be the best source for Superior Lair Keys, which are required to open the Seasonal Lair Boss’s Hoard in Torment I+. ### New Monster Family: The Risen Gravehounds, members of the new Risen monster family, now appear out of Ruptures and inside the Deathtoll Chamber. When killed, Gravehounds drop orbs that empower the Exarch, a special Risen that absorbs any Orbs that float toward it. Intercept them before they arrive to prevent the Exarch from gaining a powerful attack. ### New Seasonal Lair Boss [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/4DB3WTKZ02ZA1781826531216.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/4DB3WTKZ02ZA1781826531216.png) A new boss enters the fray to terrorize the denizens of Sanctuary. Strike them down with fury. The Pandemonium Threshold, the Corrupted Reaper’s lair, can be found in Zarbinzet. Once you’ve defeated this boss during the seasonal questline, you’ll be able to access them as a repeatable Lair Boss. This boss requires Superior Lair Keys to open the rewards cache. It will also give the best direct drop chances for both Mythic Uniques and Mythic Unique Upgrade currency (Pandemonium Fragments) than any other activity. [Back to Top](#Top) ## Mythic Uniques 3.0 In Season 14, every Unique can be Mythic. Instead of being an item Rarity, Mythic is now a modifiable Item Quality. You’ll have the ability to convert any Unique item into a game-altering Mythic Unique. [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/W9WET0Z36P2B1781826535132.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/W9WET0Z36P2B1781826535132.png) This season, any Unique can now drop as a Mythic Unique or be converted into a Mythic Unique using the Horadric Cube or through the Jeweler. Mythic Uniques are always Ancestral and have their Unique Powers increased by 30%. All other affixes roll at maximum values. You’ll be able to craft or earn Mythic Uniques in a few different ways: - Craft Mythic Uniques using the Cube. The Seasonal currency, Pandemonium Fragments are a necessary material used to convert Uniques to Mythic Uniques using the Horadric Cube. - Pandemonium Fragments can be earned from the Season Reputation board, Resplendent Caches, and from killing the Seasonal Lair Boss. - You can also create Mythic Uniques from the Jeweler using Resplendent Sparks and Runes. - Defeat the Season Lair Boss, a Corrupted Reaper, for a chance to get a dropped Mythic Unique. - Progress through Season Ranks to earn class-specific Mythic Uniques from Mythic Unique Caches. - On both Seasonal and Eternal Realms, you’ll have a very rare chance to find a Mythic Unique whenever an Ancestral Unique would drop. [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/B5EXB1431CFS1781826535918.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/B5EXB1431CFS1781826535918.png) Important Note: You can only equip one ** crafted ** Mythic Unique. You can equip as many Mythic Uniques you want that were acquired from drops or caches, but you can only have one crafted Mythic Unique equipped at a time. ### How Mythic Unique Crafting Works - You can start crafting Mythic Uniques starting at level 70 in Torment+ (the recipe does not show up if you don’t meet those criteria). - Use the ** Upgrade to Mythic ** function in the Horadric Cube or ** Rune Crafting ** with the Jeweler. - Mythic Unique Crafting requires one 850+ Unique item occupying the slot of the item you want to craft (it does not need to be the exact item), plus the following reagents per combination: - Horadric Cube: 5 Pandemonium Fragments - Jeweler: 18 specific Runes and 3 Resplendent Sparks A Unique item for a specific slot will produce a Mythic Unique item for the same slot, but not necessarily with the same Unique affix that you put in. There is no advantage to matching the Unique to the one you want to get; Frostburns are not more likely to produce Mythic Frostburns. Likewise, don’t worry about picking a base Unique item for the recipe with specific affixes or GAs, as these are all re-rolled on conversion. You can get random GAs on crafted Mythic Uniques, but these are not guaranteed. And all Mythic Uniques are Ancestral quality, even if the base item was not. For example, if you want a Mythic Unique Flickerstep boots, you can use any 850+ Unique Boot as a recipe for a chance to roll Mythic Unique Flickersteps. This opens up a wide range of possible base Unique items to roll for what you want. The end result will always be usable by the class crafting the item. ### Mythic Unique Crafting Changes from the PTR During the PTR, when players used the Cube’s ** Upgrade to Mythic ** function, it would return a random class-usable Mythic Unique from the same general category: Armor, Weapon, or Jewelry. Putting in a pair of Boots might return a random Mythic Unique from any Armor slot item – Boots, Chest, Pants, Gloves, or Helm. Players made it clear that this system made outcomes too broad and random. In addition, while affixes were maxed, those added through Enchanting, Transfiguration, and Tempering were not. This was also not in keeping with the spirit of the Mythic Unique, which we want to be the best version of itself. [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/I9HWARALIK8A1781826528613.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/I9HWARALIK8A1781826528613.png) We heard your input and have made the following changes: Players who put in a Unique for a specific slot will get back a random class-usable Mythic Unique for the same slot. Putting in a pair of Unique Boots will return a random pair of Mythic Unique Boots, mirroring the way the alternate Jeweler method handles these conversions. One-Handed Weapons, Offhands, and Shields all share one slot category, so a Necromancer putting in a One-Handed Weapon Unique may get a Mythic Unique Focus or Shield in return, or vice versa. Uniques, Mythic Uniques, and Iconic Uniques can now also have one affix rerolled at the Enchanter. Affixes from Enchanting, Transfiguration, and Tempering are now always max rolls when added to a Mythic Unique. ### Iconic Mythic Affix Changes Iconic Mythics such as Melted Heart of Selig or Ring of the Starless have become "must-have" in many endgame builds, making other Uniques or Legendary Aspects unable to compete for these slots. The combination of powerful Aspects with a predetermined set of strong Affixes on Iconic Mythics was difficult to beat for many builds; indeed, some builds were created around these items in mind. You can no longer make Iconic Mythics at the Jeweler, but you can still make random Iconic Mythics at the Blacksmith. ### All Unique Item Changes During the PTR, we reduced the number of guaranteed Affixes on all three types of Uniques (normal, Mythic Unique, and Iconic Mythic) to one. Our intention was to open up more room for players to choose versions of Uniques where the affixes fit their build better. An example of this is the Heir of Perdition, a popular helm for an outsized number of endgame builds. One of its standard affixes gives a bonus to Core Skills. Many popular endgame builds don’t even use Core Skills, making this a wasted affix. However, we heard the feedback from players who felt that reducing the guaranteed affixes diluted the identity of Unique items, and that the predictability of these items was a stabilizing element to many build concepts. As a result, all Uniques, Mythic Uniques, and Iconic Mythics will have two guaranteed affixes, preserving what makes it distinctive while opening new possibilities for build diversity. You can find a list of all Unique affix changes in the 3.1 Patch Notes, which are linked at the end. [Back to Top](#Top) ## Dominate the Tower & Leaderboards and Earn Rewards [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/GNC1C2MK0LTK1781826531828.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/GNC1C2MK0LTK1781826531828.png) With Tower & Leaderboards coming out of Beta in Season 14, we’re adding new cosmetics for Leaderboard completion. - You’ll be able to earn rewards at the end of each Leaderboard reset, and at the end of each season. - Rewards are granted to you the next time you log in after the previous reset has ended. In addition to all the Leaderboard categories we’ve tested so far, the Season of Death Awakening adds separate Leaderboards for Solo Self Found Normal and Hardcore players. The following ranks get rewards: - Progression: - Played the Tower - Reacher Tower Tier 100 or Higher - Ranks: - Top 1,000 on any leaderboard - Top 500 on any leaderboard - Top 100 on any leaderboard - Top 10 on any leaderboard - Top 1 on any leaderboard - Each cycle, you'll earn the following rewards based off your best rank: - A Halo Cosmetic - A Prestige Title You'll keep Seasonal Leaderboard Titles and Halos throughout the Season, until they reset on the next Season. - At the start of the next Season, you’ll be rewarded with an Emblem that shows the highest rank you achieved on any leaderboard in the previous season. These will be granted on first log-in to the new season. [Back to Top](#Top) ## Horadric Cube and Crafting Updates The Horadric Cube will have the following updates in the Season of Death Awakening: - Unique Charms and Non-Ancestral Uniques will be able to use Unique Power Reroll. - Chromatic Tuning Prisms will have a small chance to provide All Resist. The Occultist will have the following update: - Unique, Mythic Unique, and Iconic Mythic items will be able to have one undesirable affix rerolled with Enchanting. [Back to Top](#Top) ## Solo Self Found Mode A familiar mode rises for the lone wolves of their pack. ** Solo Self Found (SSF) ** is a character state that allows you to take the role of the solo wanderer carving their fortune alone across Sanctuary, giving more options to challenge yourself the way you want. When you choose SSF as a character state, you accept on the following challenges: - SSF characters must be Seasonal only. They can also be either Normal or Hardcore. - SSF characters cannot join parties or trade with other players. - SSF share their own stash, currency, Paragon, and more only with other SSF characters on their account. - Free Trial, Couch Co-Op, and Dark Citadel are unavailable for SSF characters. - Selecting SSF for that character is permanent for the duration of the season and cannot be changed. At the end of the season, SSF characters will revert to Eternal characters with the ability to group and trade again as normal. The fearless souls adopting this mode will enjoy exclusive SSF-only Tower Leaderboards to show off their true solo prowess. Additionally, with the addition of Solo Self Found, the following Filters have been added to Leaderboards: - Solo Self Found - Hardcore Solo Self Found To create a Solo Self Found character, simply select the toggle to enable it on the character creation screen. [Back to Top](#Top) ## Quality of Life Updates ### War Plans Party Sync [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/UBLSR099K8SD1781826532138.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/UBLSR099K8SD1781826532138.png) We are making changes to War Plans so that you can seamlessly play with your most steadfast allies when playing in a Party. With the 3.1 Patch, you’ll be able to sync your War Plans board with your party. This feature generates a board that generates a new War Plan for your whole party. You’ll need to do the following to sync your Plans: - Your party must all be in Temis. - The prompt ** New Plan ** will only appear if you are in a party. If you select ** New Plan For Party **: - It costs 2 Marks of El’Druin. - When selected, the party will see that a member of their party has initiated the vote to re-roll all War Plan boards and sync them. - If ** all** players accept, the person who initiated the vote resets their board and that exact one is then pushed down to the other players. Note that Plans are synced regardless of War Plan Level or other States (Torment Level, Campaign Completion etc.) ### War Plan Updates - Increased all War Plan activity XP scaling to Torment VIII+. - Added new War Plan quests and activities for longer Helltides and Nightmare Dungeon Escalation Sigils. - Increased the base activity XP for Infernal Hordes and Nightmare Dungeons with Escalation Sigils. - Changed Helltide War Plan progress from opening chests to collecting 75 Cinders in Normal through Penitent and 250 Cinders in Torment I+. ### General Updates - Increased Obols cap to 25,000. - Increased Gold Cap to 999,999,999,999. - Added some missing mini-map icons to Nightmare Dungeon and Pit objects. - Added missing Boss Trophy items for Astaroth and Bartuc, and combined recipes for them in the Horadric Cube. [Back to Top](#Top) ## Try the Warlock for Free [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/FKT9VW2UIA3P1782173423023.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/FKT9VW2UIA3P1782173423023.png) Your opportunity to enslave Demons and wield the powers of Hell is upon you, wanderer! From June 30 – July 7, 10:00 a.m. PT, try the Warlock class for free for a limited time on Battle.net, Xbox, and PlayStation™. During the Free Trial, play as a Warlock up to level 30 and taste the exhilarating thrill of bending Demonic will to your own. Purchase the Lord of Hatred expansion and carry your progress forward on the same character. [Back to Top](#Top) ## Diablo IV x Overwatch Collaboration [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/CTQGKXUL8SCI1781826533721.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/CTQGKXUL8SCI1781826533721.png) Sanctuary just got a little more heroic. Starting on season launch (June 30, 2026 at 10:00 a.m. PT), strike down Elite and Champion monsters to earn Eye of the Overwatch currency. Use it to unlock legendary cosmetics (and the first ever earnable dye) in the free Overwatch Reliquary. There will also be exclusive Overwatch skins available in Tejal’s Shop starting the same day at 12:00 p.m. PT. Blaze through the Overwatch Reliquary to earn: - 2 Emblems - 1 Mount Trophy - 3 Weapon skin cosmetics - Overwatch themed Dye Complete the Overwatch Reliquary to receive Kiriko's swift and mischievous Fox Spirit.. This watchful and ethereal companion will never leave your side, wanderer. ### Purchase Heroic Skins in the in-game Shop Bold and iconic armor are available to purchase and adorn in the in-game Shop. Buy threads that collide the worlds of Overwatch and Diablo and make your mark on the battlefield. [Back to Top](#Top) ## Earn New Rewards from Season Rank [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/TMB4INFPUNKU1781826533289.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/TMB4INFPUNKU1781826533289.png) The Season of Death Awakening is packed with account-wide goals and rewards. With nine ranks and over 120 objectives, there's even more than last season to accomplish and earn*: - Up to 12 Skill Points - Up to 42 Paragon points - Up to 7 Resplendent Sparks - 5 Mythic Unique Caches - Greystone pet - Remains of the Reaper Mount Trophy - 2 Emblems - 4 Titles (Undying Light and Fulfilled Prophecy) - Special title laurels (emblems that appear next to your chosen title to celebrate your prowess) - Crafting and Masterworking materials, currency, Lair Boss Keys, and more - Caches containing gear and all kinds of useful materials, including Runes, Sigils, Talisman Charms, and Seals **About 15% of the objectives require Lord of Hatred, so not all rewards will be available to those without the expansion.* ### Season Blessings [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/LQM7SMV9LTGO1781826532807.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/LQM7SMV9LTGO1781826532807.png) Within Season Rank, you’ll have the ability to unlock Season Blessings and Smoldering Ashes. Smoldering Ashes can be earned from both Seasonal Objectives and Chapter Rewards. Once you’ve earned Ashes, they can be spent on these Seasonal Blessings: - Urn of Death Awakening: Boosts the amount of Glints of Hope reputation earned from all sources - Urn of Reclamation: Boost the chance of rare materials from salvage - Urn of Masterworking: Boosts the chance to drop additional Obducite - Urn of Glyphs: Grants a chance to earn an extra upgrade when improving glyphs - Urn of Ancestral Whispers: Boots the chance for an Ancestral Cache to appear when turning in Whispers [Back to Top](#Top) ## Feast Your Eyes on Twitch Drops Celebrate the arrival of Season of Death Awakening with feral Twitch Drops to mark the occasion. Prepare for Season 14—connect your Battle.net Account with your Twitch account, then watch dedicated Streamers in the Diablo IV category to earn coveted Drops. ### Earn the Final Headache Two-handed Mace cosmetic: [Back to Top](#Top) [ ![Patch notes image](https://bnetcmsus-a.akamaihd.net/cms/page_media/3OIUKZLTQ1KD1782173423426.png) ](https://bnetcmsus-a.akamaihd.net/cms/page_media/3OIUKZLTQ1KD1782173423426.png) From 10 a.m. **June 30 to July 14 ** at 11:59 p.m. PDT, watch at least two hours of eligible Diablo IV content while this Twtich Drop is active to earn the ** Final Headache** Two-handed Mace cosmetic. ## Season of Death Awakening Reliquary This season brings a fresh Battle Pass Reliquary and several Premium Battle Pass Reliquaries to carve your way through. The Season of Death Awakening Battle Pass Reliquary—available to all— offers gilded rewards such as the Nangaria Mount, Barding of the Deathless Mount Armor, and Eye of Tyranny Town Portal. ### Deluxe Battle Pass Bundle Gain instant access to the Winged Redeemer armor set and more when you purchase the Deluxe Battle Pass for 2,800 Platinum. The bundle includes: - Netherean Pet - Wings of the Redeemer Reactive Wings [Back to Top](#Top) ## Season of Death Awakening Community Guides If you need expert guidance on your character’s journey throughout the season, look to our community guides for tips and insights on builds for every class. From early-game leveling to endgame builds, they’ve got you covered. Visit our trusted Community resources here: - [Maxroll](https://maxroll.gg/) - [Icy Veins](https://www.icy-veins.com/) - [PureDiablo](https://www.purediablo.com/) - [Mobalytics](https://mobalytics.gg/diablo-4) - [D4Builds](https://d4builds.gg/) After you’ve checked out these helpful game guides, head to [Sanctuary](https://discord.gg/GRrZACUdKx), the Diablo IV Community Discord server, to engage in the conversation around this season. [Back to Top](#Top) ## 3.1.0 Patch Notes If you’re looking for more information on changes made for Season of Death Awakening, class balance, and more, check out the 3.1.0 Patch Notes [here](https://news.blizzard.com/article/24287406/). When death awakens, it comes for us all. —The Diablo IV Team [Back to Top](#Top)

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Diablo IV

Developer Update - Season 14 | June, 2026

![Patch notes image](https://clan.fastly.steamstatic.com/images/44681402/2dcd9dd8690524b2b5bedfd0b4f35fc68b6e4a01.png) Our next livestream begins on **June 23, 2026** at **11:00 AM PT** and offers an in-depth look at the new content and updates coming with the Season of Death Awakening. Tune in to learn more about the Season of Death Awakening, including the seasonal quest, a familiar adversary, and a new Seasonal Lair boss. Major updates include the new Mythic Uniques item quality, class balancing, and the official launch of the Tower. We’ll also reveal details on quality-of-life changes such as Party War Plans, Solo Self Found, crafting upgrades, and higher currency caps. There will be a Q&A section at the end of the stream for you to ask questions directly to the team.

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