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DayZ

More Community Items | Steam Point Items

![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/3c78f9124c4e531089bb5ff6eb4a5f16974007c7.png) Greetings, Steam Survivors! A few years back, we introduced a few basic community items, including badges, trading cards, profile backgrounds, and emoticons. This time, we are expanding the collection with new items you can purchase on the [Steam Points Shop!](https://store.steampowered.com/points/shop/app/221100) With these items, you will be able to customize your Steam profile with DayZ visuals to the fullest. Here are the types of items you can now get from our Points Shop: - Animated avatars - Animated backgrounds - Animated profile frames - Animated emotes [Get Em Here!](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fstore.steampowered.com%2Fpoints%2Fshop%2Fapp%2F221100%20style%3Dpill%20buttoncolor%3D%23d70d11) To state the obvious, the operative word here is “animated!” We also kept most of the visual elements of these items as close to the game as we could. For example, there are two types of animated frames: window frames taken directly from the three maps, and frames based on your character’s progression and playstyle. They all should have their own unqiue animation. The avatars are also taken directly from the game, featuring actions and emotes you can perform in-game. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/f2b72eb1d49c2f8007ba9cc6811ca30bc2f24d11.png) Emotes are the only category where we allowed ourselves to be a bit looser, hand-drawn, and cartoonish. Because, why not!? Even though we pride ourselves on being gritty and rooted in realism, we also like to pay tribute to the lighter side of DayZ, where the community takes itself a little less seriously and goes on goofy runs with randos and/or friends. That is why we added our iconic “friendly wiggle.” Its extension, the Chicken Wiggle, should be attributed to our resident chicken expert, [Joito](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Fjoito). ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/ac5a29c85c22be7ed5f090842f166c8bce57e18f.png) There are also two animated backgrounds for each of our maps, all with their own uniqueness. (Edit: Chernarus: Rest in the Moutains is still in submission) Think Livonia Rain, Sakhal’s oppressive snow, and Chernarus’s desolation. We do have something planned for Nasdara as well, but it is a bit too revealing as a spoiler, so we are holding it back until the release of DayZ Badlands. (Psst, wishlist it if you have not! Big love!) [https://store.steampowered.com/app/3816030/DayZ_Badlands/](https://store.steampowered.com/app/3816030/DayZ_Badlands/) All in all, we hope you like these items! Feel free to send screenshots of your customized DayZ profiles to our socials. All the best, The DayZ Team

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DayZ

1.29 Road to Badlands Experimental Release

![1.29 Road to Badlands Experimental Release](https://clan.fastly.steamstatic.com/images/4458811/4b96af9e71193a0fbb149abc44c6a2ef5e7242c5.png) Hey Survivors, We are back with a summer update! We’re happy to announce that the 1.29 Road to Badlands update is entering its experimental phase. Before we go further, let us clarify what the Road to Badlands is. Simply put, it’s an additional update to 1.29, where selected assets from DayZ Badlands are made available for you to enjoy ahead of its release. You may have noticed that this update is still an update to the 1.29 version. This is because we have already allocated the 1.30 version for DayZ Badlands and its accompanying main game update. But rest assured that Road to Badlands contains an amount of content and fixes that’s comparable to many of our regular game updates. Hence, the update has been dubbed "Road to Badlands". [https://store.steampowered.com/app/3816030/DayZ_Badlands/](https://store.steampowered.com/app/3816030/DayZ_Badlands/) Let's jump right into what Road to Badlands has in store for you! ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/75854c47f364f1decc777c0be2f954a22cbd8b71.jpg) One thing that you will quickly notice once you start hunting down the convoy crashes is that they are completely different. This is because we have replaced every convoy event asset with wrecks from Nasdara. They will still be in the same "dynamic locations" as before, and their tier should be relatively the same. This also means that Sakhal will not be seeing the convoys since it does not have a land equivalent to these events. Instead, there should be unique loot specifically for Sakhal. Speaking of which, let’s get into the goodies. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/006f15ecb893e92e61264877fd90169efa06962e.jpg) We’re certain that many of you will be excited about the crown jewel of this update: the SCR-17. It’s one of the community’s most requested firearms, and DayZ Badlands and Nasdara provide the perfect setting to introduce this battle rifle. Chambered in .308 with a 20-round magazine, the SCR-17 is highly modular and features two distinct buttstocks: a default variant and a precision buttstock, rivaling the versatility of the LAR. Players can mount all western optics on the SCR-17, alongside the new non-magnifying Holo Sights, which are also compatible with other western firearms. The weapon comes in two color variants: a default tan version and a special black version. The black variant is reserved for Sakhal, as it is more aesthetically suited to the region. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/3da24673484f88d02a3e81a65c170d490250a62b.jpg) Following the character cosmetic and headwear tradition of update 1.29, we have added a tanker helmet with color variants and a military cap with color variants. There will also be a combat backpack and plate carrier vest, which have been Nasdara-fied with desert camo. There are a few more assets that we’ll leave you to discover on your own. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/a98c4d9ffb7ef127c7b51a65f6bda1ff6c4288c7.jpg) Moving away from the assets, we also had a chance to mitigate various exploits, crashes, and bugs that were prevalent in update 1.29. A few examples of these bugs include issues related to firearm zeroing (on Xbox K&M servers), stamina not returning after weighted items are dropped, and players unable to dig up stashes buried next to player-built walls. For the full list of fixes, you can find them in the patch notes [here](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.dayz.com%2Ftopic%2F266375-experimental-update-129-change-log%2F%3Fdo%3DfindComment%26comment%3D2504727)! ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/f652f9fd3ced1a971a3fed38a1e8dd548fa5b659.png) As always, the experimental period for Road to Badlands will take 2–4 weeks before it is released on stable across all platforms. Please send your thoughts through the feedback tracker. Speaking of which, we have a new and improved feedback tracker! Starting with this experimental update, you should be able to send your reports and feedback through the new one [here](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Freport.bistudio.com%2Fprojects%2Fdayz). ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) [https://store.steampowered.com/app/3816030/DayZ_Badlands/](https://store.steampowered.com/app/3816030/DayZ_Badlands/) We hope you’re as excited as we are to be on the journey to the Badlands! Please remember to wishlist DayZ Badlands if you haven’t already! Thank you all for your support. Big love, The DayZ Team

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DayZ

Badlands | Dev Blog (Week 73) | Wishlist now!

![Badlands | Dev Blog (Week 73) | Wishlist now!](https://clan.fastly.steamstatic.com/images/4458811/c481d0a03459bf433273ccdbe060d902183a475d.png) ## https://store.steampowered.com/app/3816030/DayZ_Badlands/Hey Survivors, Welcome to Dev Blog Week 73 of the DayZ Badlands Expansion. This 4th dev blog is brought to you by our colleagues from the environment team. They’re going to give you an overview of what PvP might look like in Nasdara, as well as the nitty-gritty on how some of the environment assets in Nasdara are made. We really enjoy putting these dev blogs together, and if you have not already, please wishlist DayZ Badlands. Your support means a lot to us. This is a hefty one, so let’s just jump right in. * **Disclaimer The information shared in our development blog reflects a work in progress. The details discussed are subject to change before release. We intend to share these progress updates to provide some insights into the development process and foster community trust. Thank you for joining us on the road to Nasdara!*** ## PvP in Environment Overview Long-range sniper battles in DayZ tend to create unique, engaging, high-intensity duels that players know and love. Whether it’s landing the perfect 500m shot or hearing a round crack overhead and scrambling to escape, those moments define the tension that makes DayZ so memorable. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/89d59e716fb69f7ac88cdb10b4ef3030db5bb912.jpg) But Nasdara isn't just about sniper gameplay through empty valleys. On the contrary, this terrain is densely packed with farmland housing, small settlements, large villages, and cities. Many of these POIs offer tight CQB gameplay in urban environments, and feature more gameplay focus on interior spaces, multi-story apartments, and rooftop access to spice things up. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/1fd2e90908e93f295d79364bb08a3830d4b6edea.jpg) We try to strike a good balance. While taking the high ground may feel rewarding, you have the same chance if you are stuck below. The terrain complexity will offer flanking possibilities, the rocks will offer cover, and the foliage will offer concealment. Smart movement now matters more than ever. So let us get into more details. ## Inspiration for the Environment ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/945bc7afe8db578a4f8bf48a57786a47f7aff177.jpg) Many empires and countries fought in places like Afghanistan and Iraq, which Nasdara takes a lot of inspiration from. Afghanistan in particular can be referred to as the “Graveyard of Empires” due to historical examples of foreign powers invading the country. The likes of the British Empire and the Soviet Union found long-term occupation and political control to be more difficult than anticipated. Military forces over the past century have spoken about the harsh atmosphere that a desert environment entails. Not only due to bodily needs, but also because of the varying transitions between open areas which allow snipers to dominate, as well as the cluttered maze-like streets that enable easy ambushes. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/463e5639d1f28aeb2ba5f47602235730c5dc8ac1.jpg) Nasdara draws a lot of inspiration from real-life geography and events, but gameplay balance is important to the core of DayZ. Whilst there is less vegetation compared to other maps, there is still plenty of bush coverage. There are also trees, walls, and fences that provide cover across fields. The dried-up rivers of Sefid-Darya and Siyah-Darya also allow for a natural path of protection throughout the landscape. Whereas many assets are used to block line-of-sight and provide cover in urban areas, escaping through back alleys is a viable option, as is hiding in a nearby building or using your tools and surroundings to survive. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/ede198322465bcc96e60779eff872ac8563b3325.jpg) The city of Kabul has been described as a labyrinth. We wanted to replicate a similar feeling with the cities in Nasdara. Streets are packed with life. Street vendors, vehicles, and other clutter can be found in the civilized areas of the map. You will get lost in the alleys of building blocks or the dense market areas. But they can also provide an easy escape from pursuers by using your surroundings to hide, provide cover, or break the line of sight. ## PvP In Practice Verticality has always played a massive part in the core gameplay of DayZ. Whilst the odd apartment block or any tall building helped players overcome their opponent on previous maps, Nasdara offers this in a new way of focused urban combat. Blocks of buildings reach up higher than ever before. City housing dwarfs the streets and makes urban areas feel like a concrete jungle. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/dd3a8a94d757117158d5892a8f6311a721ed79eb.jpg) Players must use these new buildings to their advantage or to simply take in the views and scout ahead. We know players like to camp in buildings, and with the introduction of more vertical structures, these locations are sure to attract players who prefer that playstyle. What is the counter to this? Don’t worry, more vertical structures will not entirely favor those who prefer to camp at these locations. There will be neighboring structures, or even taller ones nearby, to potentially give you the edge over your opponent. Not only will other structures help, but using your surroundings will provide you with a better approach. Certain buildings that will definitely be occupied by campers have structures or props in place to assist you in dealing with these players. So watch your back if you begin to make yourself comfortable in a building. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/939e00a0f06ad067a71888687af8097eec721f10.jpg) Another aspect of urban settings that we are fully taking advantage of are the interconnecting rooftops. They also provide an overview of the busy streets below, where players can easily be picked out. A game of cat and mouse may occur where players below will have many options for cover due to the cluttered surface. Traversing rooftops isn’t just a bonus for PvP. They provide quick access to neighboring buildings, allowing you to enter them from a different area, speeding up how fast you loot or hunt. It may be safer or it may not. You will have to learn as you play. ## https://store.steampowered.com/app/3816030/DayZ_Badlands/Bazaar Assets ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/d43040cf4812a06ddb28fbf6863f42eedb87d967.jpg) The Bazaar is a set of modular buildings based on traditional Middle Eastern covered markets. There are six pieces that connect together, including an entrance, straight sections, turns, and a corner, all of which allow for different market layouts. Inside, you'll find arched walkways, domed ceilings, various shopfronts, and details like hanging signs, carpets, and scattered goods. One of the shop types is a fortified gun store that spawns military loot. The whole set is meant to give Nasdara's towns a more authentic feel, while also providing interesting spaces for players to explore and fight through. ### Research ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/af72f286003bace2fe9f560a9d5d00cedadd330d.jpg) During the research phase, we took a look at a lot of ** real-world locations ** across the Middle East and Central/South Asia: - ** Muy Mubarak Masjid (Kandahar, Afghanistan) ** – A palace and shops complex that features an inner courtyard, with stores facing outward and along interior paths. - ** Haji Bahudin Market (Kandahar) ** – A modern shopping market with a similar concept. - ** Taktak Street Bazar (Kandahar) ** – A street market full of carts, shops, and bird sellers with cages. - ** Marko Bazar (Pakistan) ** – Studied via drone footage; notable for solar panels on rooftops. - ** Dara Adamkhel (Pakistan) ** – A famous gun market where weapons are sold and manufactured; features U-shaped shop clusters and street-level stores. - ** Turkish street bazaars (Istanbul)** – Temporary weekly markets that transform parking areas on specific days. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/dbdaacf4edde0971487be0211667d1f8f8d60af8.jpg) ### Blockout Based on real-world research, we settled on a modular approach for the bazaar system and defined it first as a 2D layout as seen below: ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/47f1317a4490d3ef87c95a2bbc9c11d633168d20.jpg) This decision was driven by several key factors: - A modular kit (Entrance, Flat, Flat Half, Right, Left, Corner) allows environment designers to assemble bazaars of varying sizes and configurations. By adding variations of the Flat piece, larger bazaars can be built without looking repetitive. - Our research revealed that real-world bazaars in the Middle East/Central Asia share common structural DNA: covered corridors, arched entrances, interior courtyards, and rooftops with domes - a key and instantly recognizable silhouette element. - The design incorporates elements critical to DayZ's gameplay: ladders for rooftop access and verticality, openable doors and gates, and gun shops as distinct loot points that players can identify through signage. The rooftop ladder heights were chosen to match with neighboring assets, enabling traversal across connected rooftops of different heights. - The bazaar pieces were also designed to sit alone or alongside existing assets (e.g. House_2C2), allowing us to create even more variations of different bazaar configurations. ### Blockout Concepting Before sending the bazaar blockouts to our artists, we tested several variants in our engine, just as quick and dirty blockouts, mainly to answer the following questions: - How wide should the corridors be? - How tall do the arches need to be to feel right? - Where do players naturally expect to find entrances, shops, and rooftop access? - How do different piece combinations read when placed in the context of different towns? ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/3d8c98d2f6316d4c597de7a0dd617a897c3f1fe2.jpg) Pictured below: early inner courtyard concept based on one of the refs. We ultimately decided against this because it made the inner courtyard feel more like a palace rather than a chaotic marketplace. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/0e3f8514d8e7714ec0c95a0c8f8328ca12ce3a52.jpg) ### Final Blockout After answering these design questions, we created final to-scale blockouts. These final versions were modelled on a grid with repeating, same-sized elements, allowing artists to reuse pieces and save time. Top down view of a bazaar piece blockout showing modular proportions and the roof dome fitting logically into the building structure: ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/3708d5ce48bf8f92252cb9498ddae1806404adbb.jpg) Example of final environment designer blockout vs final asset: ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/745dc7185a49dbe123816572eaacd169736ba42b.jpg) We also introduced windows from the domes and a few enterable interior apartments, creating extra tension and gameplay opportunities. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/684db53b37dbf22d6e44cc15439acc14c8c742d2.jpg) ### Feedback During our feedback rounds, we generally focus on gameplay, asset believability, and occasionally touch on art topics as well. With these assets, we focused on keeping them consistent with each other as they are designed to be used together. We also made sure the artists pay special attention to the insides of the building, which are generally not seen when connected to a second bazaar piece. Sometimes we like to place the bazaar as a single standing structure without any adjoining bazaar piece. So it was important that the inside wall also looks somewhat good. Other examples of feedback we gave: - Making sure all unopenable doors are barricaded - All windows are broken or barricaded - Architectural believability (ceiling material, shape, roof trims, pillars) - Clear player paths for comfortable navigation and looting Screenshot from WIP assets reviewing material consistency: ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/b06d998610ac71ab2a4c036606bdefdee00660ae.jpg) Texturing before/after feedback: ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/8caa9289e1d9006ed0adecbb830dc2111efa1647.jpg) Player path cleanup: ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/cfc1c25219910889f763e345c574f36403d16bd1.jpg) ### Addition of more shops Our initial asset request only featured gun shops and a few residential apartments in one of the variants. During an internal playtest, we noticed that the bazaars could use more deliberate spots that focus on loot, so we requested extra shops be added. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/aa31499203bf8622a807367108b8f7b1f4683127.jpg) The generic shops feature mostly generic loot, while the gun shops feature military loot. There is also some loot that spawns along the corridor, thus rewarding exploration. Pictured: regular shop vs gun shop. Note the signs with guns on them which mark the gun shops, as well as the iron bars on gun shop windows. These elements help distinguish the gun shops from regular shops. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/30cb5d44e276505b1d4c053c8b25525da228db30.gif) ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/d30c44064f0c14a2896c3bc069eba047a46016da.jpg) Thank you so much for reading! We hope this has given you some insight into what you can look forward to in DayZ Badlands. Speaking of things to look forward to, you’ll be able to enjoy some of the assets in Nasdara, namely one of the firearms (SCR-17) featured in this blog, as soon as the 1st of July next week with the Experimental branch of the Road to Badlands update. Stay tuned to learn more about it in upcoming release articles. A lot of things are happening, and will be happening over the coming weeks. This week, we invited some community members to Prague to try out DayZ Badlands (amongst other things). We’re also planning to discuss a new interesting feature in the next dev blog on July 17. You're going to like this one for sure. As always, big love from us! The DayZ Team [https://store.steampowered.com/app/3816030/DayZ_Badlands/](https://store.steampowered.com/app/3816030/DayZ_Badlands/) ### Contributors *Since multiple people usually contribute to the environment, and most of the screenshots include their work, here’s a special shoutout to Florian, Jacques, Katie, Mike, Nejc, Ramiro & Suvi.* *PvP in Environment Overview: Mike Docherty Inspiration for the Environment + PVP in Practice: Jacques Bellamy Bazaar Assets: Nejc Kokalj Capture Support: Lynn Editorial Support: Özgür, Tom, Lynn*

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DayZ

Summer Sale

![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/1d11cc3cd4758193f230575f386e17695da769d9.png) Hey Survivors, Summer is finally here in all its rage. And rage on, we shall. That’s why we’re extending the sale of DayZ and its bundles as part of Steam’s Summer Sale. With discounts on Steam at an **all-time low of up to 50%, the sale will end on July 9th. ** There’s no better time to get DayZ than now! The summer update for DayZ, ** Road to Badlands **, is just around the corner. The experimental period begins on July 1st. This update will bridge the summer gap between 1.29 and the release of ** DayZ Badlands ** with 1.30. More importantly, it will bring new content for you to enjoy. For example, all convoys in the base game have been updated with assets from ** DayZ Badlands **, and you’ll be getting ** a powerful new firearm ** to hunt down at the convoys. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/b0b0b3dffe89cca75fc429e2fc2f1227b3f58db8.jpg) We also had a stream about this on Monday. Watch it [here ](https://www.youtube.com/live/cR935WKaEnM?si=9ASBM7LI23RfhUg0) to get more info from our community manager. ***What is DayZ?*** *The post-soviet countries of Chernarus and Livonia are struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?* [https://store.steampowered.com/app/221100/DayZ/](https://store.steampowered.com/app/221100/DayZ/) If the oppressive heat of summer is bumming you out, it’s the perfect time to cool down with the oppressive cold of **DayZ Frostline **, which is also now 50% off! ***What is DayZ Frostline?**** * *Sakhal harbors both beauty and danger, offering an experience DayZ fans have never seen before. As you explore, hunt, survive, and unfurl the mysteries hidden beneath the frost line. Unite with fellow survivors or forge your path alone; the choice is yours in this perilous winter wonderland. Preparation is the key to survival, and as the frost sets in, only those with Ice in their veins and Fire in their hearts will endure.* [https://store.steampowered.com/app/2968040/DayZ_Frostline/](https://store.steampowered.com/app/2968040/DayZ_Frostline/) **Deluxe Edition & Cool Edition** More comprehensive versions of DayZ, the ** Deluxe Edition ** and ** Cool Edition **, are also on sale with up to 50% and 40% off, respectively. These bundles provide better overall value across a variety of packages. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/ac2d7a6df07a6fdebc104101bf25e7ca8ea5443b.jpg) We are also publishing the fourth ** DayZ Badlands** Dev Blog tomorrow, so stay tuned if you’re interested in PvP prospects and a breakdown of how we make some of our environmental assets. Click the wishlist button for DayZ Badlands if you haven’t already! [https://store.steampowered.com/app/3816030/DayZ_Badlands/](https://store.steampowered.com/app/3816030/DayZ_Badlands/) Stay hydrated and stay safe! Big love, DayZ Team

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DayZ

Publisher Sale 2026

![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/20925d05f0dccb54bc50c62ac2c9adc1cd3f7323.png) Greetings from Bohemia, Survivors! DayZ and its bundles are, once again, at an all-time low of up to 55% on Steam as part of [the Publisher Sale! ](https://store.steampowered.com/sale/BohemiaPublisherSale2026) The sale will go on until **25th of June. ** It’s genuinely an exciting time for DayZ right now, with DayZ Badlands coming up on the horizon and the 1.29 Road to Badlands update just around the corner! We are also publishing dev blogs for DayZ Badlands ** every three weeks. ** You can read the latest one below! [https://store.steampowered.com/news/app/221100/view/685255846151586428?l=english](https://store.steampowered.com/news/app/221100/view/685255846151586428?l=english) Click the wishlist button for DayZ Badlands if you haven’t already! [https://store.steampowered.com/app/3816030/DayZ_Badlands/](https://store.steampowered.com/app/3816030/DayZ_Badlands/) If you were around for the DayZ Frostline release, you already know that DayZ Badlands will also be bringing interesting things to the base game. Get a hold of DayZ while it’s at a great price! ***What is DayZ?*** *The post-soviet countries of Chernarus and Livonia are struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive?* [https://store.steampowered.com/app/221100/DayZ/](https://store.steampowered.com/app/221100/DayZ/) DayZ Frostline is now 50% off, which is also an all-time low! It’s a great summer deal if you want to get ahead of winter and pick up DayZ Frostline. The current 1.29 updates have also brought more warm clothing and gear to DayZ Frostline, as well as terrain visual upgrades for Sakhal! * **What is DayZ Frostline?**** * *Sakhal harbors both beauty and danger, offering an experience DayZ fans have never seen before. As you explore, hunt, survive, and unfurl the mysteries hidden beneath the frost line. Unite with fellow survivors or forge your path alone; the choice is yours in this perilous winter wonderland. Preparation is the key to survival, and as the frost sets in, only those with Ice in their veins and Fire in their hearts will endure.* [https://store.steampowered.com/app/2968040/DayZ_Frostline/](https://store.steampowered.com/app/2968040/DayZ_Frostline/) **Deluxe Edition & Cool Edition** More comprehensive versions of DayZ, the Deluxe Edition and Cool Edition, are also on sale with up to 50% and 40% off, respectively. These bundles provide better overall value across a variety of packages. ![Patch notes image](https://clan.fastly.steamstatic.com/images/4458811/ac2d7a6df07a6fdebc104101bf25e7ca8ea5443b.jpg) ** The 1.29 Road to Badlands update,** the bridge between now and the release of DayZ Badlands, is also coming up fast, where you will be able to enjoy some extra content in the base game. Hope this will help liven up your summer DayZ runs! A Publisher Sale means our comrades on other projects are also having great deals. Check out legendary titles like Arma Reforger, or if you’d like to explore our incubator titles, check out Everwind. [https://store.steampowered.com/app/1874880/Arma_Reforger/](https://store.steampowered.com/app/1874880/Arma_Reforger/)[https://store.steampowered.com/app/2253100/Everwind/](https://store.steampowered.com/app/2253100/Everwind/) Hope you are having a lovely summer! All the best, DayZ Team

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