v1037
Fixed missing texture strip in Castle (Story/Coop). Online Coop: Fixed the enemies still acting and potentially killing the player while the end cutscene plays.
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Latest updates
Quick summaries of recent game crashes, server maintenance, and developer updates.
Fixed missing texture strip in Castle (Story/Coop). Online Coop: Fixed the enemies still acting and potentially killing the player while the end cutscene plays.
Controller: Added the ability to go back in weapon selection by quickly pressing Fire while switching weapon. Fixed the Vault dialogue skip not getting reset if you go back to menu…
Fixed a crash for when the host dies in Coop missions with Dana. Made the Gilded Weapon visible in cutscenes. Fixed text typos.
Adjusted zone placement in the library map. Fixed the crash when using melee disarm with bots. Changed the way character pathing is updated, likely fixing the sometimes failing of…
Slight balance changes and clarifications for Story mode Act unlocks. Fixed a potential crash cause during level initialization. Online Arena: Fixed the unresponsive door in Castle…
Fixed Temple/Vault pit softlock. Fixed Paradox Menu not appearing right away when made available. Fixed Challenge Leagues not appearing right away when made available. Made a few A…
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Official patch notes and game updates for Agent 64: Spies Never Die are listed on this status page and in our news section when publishers release them.