Trash Day
Patch Notes Demo 2026.0.1.13212
### 🛞 Wagon & Item Physics - **Gravity-Compliant Loot: ** Items in the wagon now settle downward when you pull from the bottom of the pile, rather than hovering in mid-air. - ** Smoother Depositing: ** Items settling in the wagon no longer push against the movement of the wagon. - 🪦 ** RIP Plank Flying **: A side effect of this fix grounds the legendary plank flying technique. You can no longer chain jumps mid-air while holding a plank. We know you loved it. Recreating it now would require building the bug back in on purpose. - ** Anti-Wedge Underside: ** Upgraded the wagon's underside with low-friction collision and push-away triggers so items no longer get wedged under the chassis. - ** Wagon Upgrades & Tuning: ** - Wheels now visibly spin and roll as the wagon moves! - Freshly attached wheels start tightened at 20% instead of 1% so they don’t fall off right away. - Idle braking engages faster at low speeds so your wagon won't slowly drift away while unattended. - Lowered the wagon's center of mass slightly to reduce accidental tip-overs. - Replaced the wagon's back leash with a bite and push bar. This should help clarify the front and back side steering behavior. ### 🦝 Raccoons & Camera - ** Pulled-Back Camera: **Moved the default camera back slightly to combat some of the comments on motion sickness. - ** Dangle Polish: ** Improved mid-air bite-hanging animations so raccoons look much cleaner when dangling off low ledges or objects. - ** Upright Speed: ** Sped up the walking animation while carrying objects upright. - ** Safe Join Physics: ** Joining players now remain non-physical until fully loaded into the network session, preventing them from falling through the wagon or crushing teammates on spawn. - ** Focus Safety: ** Inputs (including the Look-Behind bind) automatically release when alt-tabbing or losing game window focus. ### 🐕 Dogs & Wildlife - ** Consequences for Aggro: ** Sleeping dogs will now immediately wake up if you throw an object at them or attack them. As they say, it is safer to let sleeping dogs lie. - ** Bark Upgrades: ** Fixed some of the dog’s bark sound effects to not overlap. ### 🗺️ Level & Navigation - ** Mountain Pass Checkpoints: ** Added a brand-new checkpoint at the start of Mountain Pass. - ** Pacing & Guidance: ** Added a "Trash Day" billboard before the underpass and relocated the in-world Wishlist prompt past the vending machines to help guide player flow. - ** Platforming Fixes: ** Made shipping boxes under the underpass smaller and easier to jump over. - ** Terrain & Bug Fixes: ** Patched numerous out-of-bounds gaps, terrain stuck spots, clipping steps, and floating props across the map. ### 🎶 Audio & SFX - ** Fresh Soundscapes: ** Added and updated sound effects across the board, including piñata impacts, beehive breaks, bear traps, vending machines, rubber chickens, action cams, bats, ovens, tethers, water splashes, and game-over/revive stingers. - ** Loop Optimization: ** Looping sound effects now use pooled audio sources for better performance and smoother fade in/out. ### 🖥️ UI & Quality of Life - ** Menu Focus Fixes: ** Clicking empty screen space no longer resets your controller focus, and exiting the Options menu returns your focus directly to your previous button position. - ** Lobby Select: ** The Join Game menu now defaults your cursor to the first available lobby instead of the "Back" button. - ** Progress Meter Fix: ** The progress meter no longer faintly lingers on screen when it should be hidden. - ** Controls & Keybinds: ** Rebinding a control no longer accidentally switches menu tabs, F11 now cleanly toggles borderless fullscreen, and F8 opens the feedback window. - ** Better Network Errors: ** Added clearer, human-readable error messages when a host disconnects or a VPN interferes with the network connection. ### ⚙️ Performance & Tech - ** Massive Fur Optimization: ** Optimized raccoon fur rendering across the board. Low graphics settings disable fur entirely. - ** Join Hitch Fix: ** Fixed the multi-second physics freeze when clients join an active session by ensuring all spawned rigidbodies load in a sleeping state. - ** Network Bandwidth: ** Quadrupled Steam network send buffers to reduce desync and connection drops during physics-heavy moments. - ** Loot Digging: ** Trash can debris no longer blocks you from grabbing items resting at the very bottom of a trash can. - ** Item Contestation:** If two raccoons try to grab the same object at the exact same millisecond, ownership is now cleanly awarded to whoever grabbed it first.
Read article