Whisk
Welcome to Cloud Pillars! - Version 10958
 hey whiskers, we're back with a brand new stage, game improvements and a **mini-leaderboard reset **! we're also going to be in GDQ Hotfix and the Convergence Showcase shows today! check us out ːtabbycatː ** new stage: cloud pillars! ** - featuring a never-before seen biome and our new clouds, there is one new lost cat and all the speed badges to earn! ** physics and movement ** - clouds have new visuals, sounds and the mechanics have been reworked to be more responsive and only bounce you when you jump - rolling physics improved, cats and objects now slowdown a bit when rolling near edges for easier saves and more dramatic fails - fixed physics stability issue and significantly improved dash step-up behavior - fixed FPS-dependent surf and bunny-hop: added fixed-rate substepping and event-driven auto-bhop on landing - fixed FPS-dependent air acceleration by capping per-frame headroom, making air mobility consistent across all framerates - added mid-air crouch - when swinging on slime vines, you can now use jump to release the vine in addition to releasing your arms - extended post throw animations to be a bit longer, and added input buffering to ensure input doesn't get dropped - updated pushing and boosting after throws to be rarer and not be ping dependent ** quality of life ** - improved connection stability so disconnects should be less common - improved save sharing, saves only share per stage you play, rather than giving your full save to someone else - added "Open Logs" button in settings - added French (fr-FR) localization - call to action starting cinematic updated slightly - updated luna and foam voice lines for death, hurt, and character select ** bug fixes** - fixed foam's first jump sometimes dropping the cat - fixed the FPS limit never resetting to unlimited after changing graphics quality - fixed translation errors across all languages - fixed Russian and Brazilian Portuguese language names being incorrectly localized - fixed several strings that were not being translated
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