News & Patch Notes

Release!!!!

Zoominoes
Release!!!!

Hi everyone, and welcome to our launch day patch notes! There are two huge updates in our launch build, as well as a ton of smaller updates, so let’s break it down.

Challenges

  • Challenges are a new game mode where you can run through a series of games with special conditions.
  • We have 24 fun challenges and 5 will start unlocked.
  • To unlock more, earn challenge points.
  • For each challenge, you’ll earn points for beating it. The higher the difficulty you beat it on, the more points you’ll earn, up to 8.
  • Challenges will also have a random ability starter.

New Zookeepers

  • Instead of just 3 zookeepers in the demo, the launch build has 20!
  • All zookeepers have unique dialogue lines on selection, win, loss, start of game, a collection fun fact, and a sticky note in the calendar.
  • Most Zookeepers also have unique loss faces.
  • Most zookeepers also have unique sfx.

Other updates

  • General UI Polish (profile, game board, etc)
  • Croc and shark bite vfx
  • Polished animal art to be more consistent.
  • New Achievements (up to 47). Will show up in both steam and collection in game.
  • New special events (Talent Scout, Penalty Zone, Best for Last, and Food Fight).
  • Animals that score their points again now “chunk” point correctly.
  • More SFX added across the game.

Localization Updates

Localization should be up to date for all supported languages:

  • English
  • Spanish (LatAm)
  • French
  • Italian
  • German
  • Brazilian Portugese
  • Russian
  • Chinese (traditional and simplified)
  • Japanese
  • Korean

Bug Fixes

  • Shark doesn’t break with doubled abilities.
  • Collect all snacks achievement now possible (you can collect Mystery Snack Box)
  • Shop items no longer stay gray when gaining gold from things like Lucky Coin.
  • Time Capsule now applies buffs to summoned copies.
  • Daily Challenge play again button is removed.
  • Gulper Eel now works with Rainbow animals.
  • Lava no longer doubles points of all rainbow animals.
  • Walrus will now correctly trigger on x2 spaces
  • Cherufe will now correctly trigger if its in your opening hand
  • Plushy will now correctly apply its triple bonus to animals that are drawn for the turn
  • Pterodactyl will now correctly copy Electric Eels ability
  • Summons no longer affect “Dice”
  • Bigfoot now correctly buffs itself from its ability
  • Honey Badger was incorrectly getting buffed by Vanilla Chandelier
  • Animals that dynamically gain points now correctly work with mirror
  • Narwhal’s strong hinting now correctly accounts for occupied spaces
  • Rhino now correctly works with Matching Outfit (will now charge to the other side)
  • Dodo with Matching Outfit will no longer take more animals from your deck than it should
  • Jacana will now get rainbow animals from your deck if its a single color
  • Tons of text and animation fixes

What’s Next?

  • We’ll continue to update the game with small changes including Zookeeper SFX, Loss Faces, UI Clarity and anything else that comes up as a result of player feedback.
  • We’ll also fix bugs as they come in.
  • We’ll also shift our focus towards mobile support for both ios and android.
Patch notes image