News & Patch Notes

Patch notes for version 0.15.0.0

World of Football

Gameplay:

  • Improved goalkeeper catch and deflect calculations. Goalkeeper positioning is now calculated more accurately and is less sensitive to small timing and positioning differences.
  • Increased goalkeeper parry force while reducing how much of the ball's original speed is retained after a parry.
  • Goalkeeper parry force now varies slightly depending on how well the defense bar is timed.
  • Goalkeeper parries now reduce the ball's angular velocity, making the resulting ball movement more natural.
  • Kick power bar charges 2% faster.
  • Improved goalpost physics, reducing ball rotation after collision caused by friction.
  • Fixed Futsal throw-ins.
  • Fixed an issue where players moved to spectators before the end of halftime break would not regenerate stamina correctly.
  • Fixed offsides.
  • Fixed a collision issue on Vortex Arena.

Graphics:

  • Added graphical improvements to several maps.
  • Added a configurable opacity effect for cosmetic items when they are close to the ball, improving ball visibility during gameplay.
  • Improved graphical performance in several areas.
  • Fixed crowd rendering in replay mode.
  • Fixed an issue where changing maps or toggling stadium visibility could cause crowd systems to stop working.

UI:

  • Added a second key binding slot, allowing two different inputs to be assigned to the same action.
  • Fixed an issue with the vote timeout widget.

Audio:

  • Fixed player footstep sounds.

Other:

  • New items have been added to the store.
  • The cosmetic item "Crown" received a graphical improvement.
  • Added various small performance optimizations and improvements.
  • Fixed a glitch with the Frost Lock celebration.