v0.5.16.2236 Hotfix | Ammo, Boss Coins & Fixes
Hello everyone! This update fixes several recently reported issues, while also increasing the crafting yield of arrows and bullets to reduce the material cost of using ranged weapons.
We’ve also added Adventure King Chasé Issue 5: All-Seeing Eye to the Desert King’s drops, and added crafting recipes for all three Boss Coins to the Crafting Table.
Controls & Bug Fixes
- Fixed an issue where players could not properly switch to the Hoverboard while on the water after transforming into a turtle.
- Fixed issues that could occur when a Wolf Rabbit picked up a Ghost Light that was following a player, including abnormal states and duplicated Ghost Lanterns.
- Fixed an issue where Cave Floor Generators could not function properly when placed beneath electrical devices.
Ranged Weapon Resource Adjustments
- Increased the number of arrows and bullets crafted per batch from 30 to 50, significantly reducing the material cost of continuously using ranged weapons.
Shortly after launch, we adjusted the repair costs of regular tools and weapons. However, that update did not include the material cost of consumable ammunition for ranged weapons, which made the resource pressure of arrows and bullets comparatively much higher.
Although arrows and bullets can also be found while exploring, we felt that there was still a clear balance issue in the overall material loop that could be addressed immediately. In this update, we’ve increased the amount produced per craft so that ranged weapons are easier to use consistently during everyday exploration and combat.
This adjustment also came from feedback from the community, so thank you very much! If you have any further thoughts on ammo consumption, material availability, or the overall feel of ranged weapons after the update, please keep sharing them with us.
Boss Rewards & Coin Crafting
- Added the adventure skill book Adventure King Chasé Issue 5: All-Seeing Eye to the Desert King drop pool.
- Added crafting recipes for all three Boss Coins to the Crafting Table:
- Stonefeather Coin: Can be crafted directly after upgrading to the Tin Crafting Table.
- Worm King Coin: The recipe is unlocked after defeating the Worm King once, and can then be crafted at the Crafting Table.
- Desert King Coin: Can be crafted directly at the Hematite Crafting Table.
Once you’ve reached the corresponding stage of progression, you’ll no longer have to rely only on random purchases or searching for additional coins. Instead, you’ll also be able to use the regular material loop to continue challenging these bosses.
Keep the Feedback Coming
We’re continuing to record and work through the bugs and improvement requests everyone has been sending us.
What other World Rules would you like to see added? And if you have any other suggestions or feedback about the game, please keep letting us know!
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If you encounter any other issues or have suggestions for the game, please join us on Wonderia Discord.
Thank you again for your feedback, patience, and support! 🪐🫶
