News & Patch Notes

Update 4.9.0

Throne and Liberty
Update 4.9.0

Throne and Liberty update 4.9.0 downtime will begin at 10:30 p.m. PT (5:30 a.m. UTC) on August 26 and last approximately 3 hours.

Update Content

  • Added Snowsoul Weapons, a new equipment tier above Ascended Archboss Weapons, including crafting recipes that upgrade Ascended Talandre Archboss Weapons.
  • Added Party Champions, a new enemy grade between Elite and Boss.
  • Added new Nix Achievements and removed Achievements that can no longer be completed.

Snowsoul Weapons

  • Added Snowsoul Weapons, a new weapon tier that upgrades Ascended Talandre Archboss Weapons to Item Level 85.
  • Snowsoul Weapons can be crafted using an owned Ascended Archboss Weapon and new upgrade materials.
  • Added Thunderstruck Snow Flower and Thunderstruck Giant Tree Branch, obtainable from Ascended Deluzhnoa and Ascended Giant Cordy respectively.
  • Thunderstruck materials can be exchanged for one another through crafting at a 2:1 ratio:
  • 2 Thunderstruck Snow Flowers convert to 1 Thunderstruck Giant Tree Branch
  • 2 Thunderstruck Giant Tree Branches convert to 1 Thunderstruck Snow Flower
  • Added Snowsoul Weapon crafting recipes that require the corresponding Skill Core. Snowsoul Weapons crafted using Skill Cores will not have a Potential Ability applied.

Party Champion Grade Enemies

  • Added Party Champions, a new monster grade between Elite and Boss.
  • Boss-related stats are applied to Party Champion enemies.
  • Some Elite monsters that appear during events have been changed to Party Champions.

Nix Achievements

  • Added new Achievements that can be completed in Nix.
  • Surging Snowstorm: Destroy 100 Snowwind Stones in the Warmth to the Nest Field Event.
  • Rebel with a Cause: Fight 10 times without empathizing in the Omniscient Monster's Point of View Field Event.
  • Single-minded: Complete the Primal Trial Field Event with only 1 type of skill acquired.
  • All Mine!: Complete the Ice Survival Field Event alone without a party.
  • Swift Sweeper: Hunt all enemies on every floor of Tumgir Hollow and defeat Quente, Executor of the Seal.
  • Grounded Twinkling Stars: Unlock all the Star Beacons and the Border Zone Waypoint in Nix.
  • Towering Above the Tower: Obtain the Collection Codex at the top of Shemir's Tower.
  • Flying Cat: Find and feed the stowaway cat on the Aetherion.
  • Hand in Hand: Speak one-on-one with characters of species rarely seen outside the Border Zone.
  • Not an Unmanned Restaurant: Read the message from the chef searching for a dragon's breath in the Border Zone.
  • Removed the following Achievements because they can no longer be completed after the Nix Field Event improvements:
  • Overcoming Phobias: Reach the Final Stage in the Field Event: Frozen Moment.
  • Challenge Is Not Optional: Complete the Flood Chamber in the Field Event: Hall of Repentance.
  • 5 Minutes That Felt Like 5 Seconds: Do not die for 5min in the Field Event: The Transcendent Primal Trial.
  • Answering the Call: Summon Roen in the Field Event: The Candle That Melts Eternity.
  • A Place I Somehow Wandered Into: Complete Field Event Scarlet Dream: Illusion of Remnants.

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Nix Content Improvements

  • Improved layout and reduced difficulty in Remnants of Nix, Tumgir Vault, and Nix Field Events.
  • Improved Escape Port activation rules, Emergency Escape Devices, and the appearance method for boss Masarax in Remnants of Nix.
  • Improved convenience in Tumgir Vault, reduced major interaction times, and lowered combat difficulty by floor.
  • Reduced Field Event requirements and stages, and revised participant limits and rules for instanced events.

Remnants of Nix

  • Changed how High-Risk and Danger Zones are selected:
  • At the start of a session, 2 of 3 High-Risk Zones and 3 of 4 Danger Zones are selected at random.
  • Adjusted monster balance and rewards in areas that are not selected as High-Risk or Danger Zones.
  • Changed the icons that identify High-Risk or Danger Zones.
  • Escape Ports now activate in stages:
  • Three Escape Ports activate after 5, 12, and 19 minutes have elapsed from the start of the session.
  • Each activated Escape Port is randomly assigned a duration of 3, 5, or 7 minutes.
  • The final remaining Escape Port activates after 26 minutes and remains active for 3 minutes.
  • Emergency Escape Devices:
  • Each zone now contains an Emergency Escape Device at only one Escape Port.
  • Escape Ports containing an Emergency Escape Device are fixed and can be identified on the World Map.
  • Emergency Escape Devices can be found at Escape Ports located near Nixberry River, Altar of Corruption, Blacksword Shore, Arkeum Fortress, and Mirror Lake of Eternity.
  • Improved Party Champion appearance and tracking:
  • Some Elite monsters that appear during events have been changed to Party Champions.
  • Party Champions now appear 10 to 20 minutes after the session begins.
  • Each Party Champion can appear at a wider variety of locations.
  • Added notification messages when Party Champions appear and are defeated.
  • Party Champion defeat status can now be viewed in the Remnants of Nix tracker.
  • Changed how boss Masarax appears:
  • Masarax now has a 30% chance to appear 15 minutes after a session begins.
  • Masarax now spawns at a fixed location.
  • Increased Masarax rewards and reduced encounter difficulty.
  • Fixed an issue causing Masarax to not respond when attacked from certain distances.
  • The Leave button can no longer be used to exit the area during combat.
  • Changed how Shemir's Armillary Sphere is used:
  • Its location is now fixed and displayed on the World Map.
  • Defeating the nearby Pickpocket Golden Goblin grants the Armillary Sphere Wedge effect, allowing interaction with Shemir's Armillary Sphere while the effect is active.

Tumgir Vault

  • Improved hunting and movement convenience:
  • Monsters now pursue players over a greater distance.
  • Added more pipes to wide areas on Floors 1, 3, and 5 to allow for better grouping.
  • Added additional traversal options across multiple floors, including new passages, expanded pathways, and improved movement routes.
  • Reduced interaction and progression times:
  • Reduced chest interaction time by 30% and removed the associated camera zoom effect.
  • Reduced Skill Core acquisition time by 50%.
  • Reduced elevator sequence time by 40%.
  • Reduced combat difficulty on several floors:
  • Removed the Frost effect from Eternal Snebling attacks on Floor 1.
  • Removed Airborne and Knockback effects from Forgotten Golem Scouts on Floor 2.
  • Removed the Bind effect from Forgotten Golem Commanders on Floor 2.
  • Reduced Crowd Control skills used by Corrupted Ancient enemies on Floor 3.
  • Removed Crowd Control effects from basic attacks used by Colossus Ruins enemies on Floor 4.
  • Adjusted the placement of Fallen Giant Magic Soldiers and Combat Soldiers on Floor 5 to create a more even distribution.
  • Fixed an issue where players could occasionally fall below the elevator while using it.

Oath of Nails and Sparks

  • Removed the Oath of Nails and Sparks Field Event from Nix.
  • Shemir's Armillary Sphere placed in each zone can now be used at all times.
  • Added a Shemir's Armillary Sphere to Tumgir Hollow.

Tumgir Hollow

  • Purify the Corruption: Simplified event completion requirements. The event now completes after collecting Water Energy and Wind Energy, then speaking with the Hunter.
  • Reduced the Water Energy requirement from 15 to 10.
  • Reduced geyser reactivation time by 60%.
  • Magic Orb Recovery Operation, formerly Akidu Infiltration Operation: Renamed Akidu Infiltration Operation to Magic Orb Recovery Operation and updated the event description.
  • Simplified event completion requirements. The event now completes after defeating the target enemies, obtaining the Orb, then speaking with the Resistance Member.
  • Increased the number of Frigid Fortress Blades and Frigid Fortress Healers that appear during the event.
  • Removed Crowd Control effects from certain attacks used by Frigid Fortress Blades.
  • Added additional Pitons near the Resistance Member's location.
  • Hall of Repentance: Players within the event area are now automatically moved to the combat starting point when each floor begins.
  • Reduced the number of Floor 1 combat waves from 2 to 1.
  • Removed Spore Poison from Floor 2.
  • Added periodic Fire and Wind mechanics to Floor 2.
  • Updated Fire zones to appear in varying locations and removed their ability to inflict Stun.
  • Added a visual indicator when a wave is completed, signaling that players can proceed to the next floor.
  • Removed the additional challenge step previously required on Floor 3.

Entropic Tundra

  • Ice Survival
  • Fixed an issue where collecting Coin Pouches did not increase the event score.
  • Players who fall into the sea are now returned to the starting location.
  • Fixed an issue where rewards could not be obtained after dying during the event.
  • Fixed an issue where Coin Pouches collected on the ice on Floor 4 were not properly counted.
  • Spectral Image
  • Increased the spawn rate of Lingering Souls.
  • Nearby monsters are now hidden while taking photographs.
  • Players are now immune to Crowd Control effects while taking photographs.
  • Removed the Cooking and Repair Favors for Pirates events.

Ice Lake Predator

  • Catching a fish now causes 3 random monsters to appear instead of just 1.
  • Fixed an issue where repeatedly pressing the interaction button canceled the transformation.
  • Clarified the event description.

Ritual of Frost

  • Fixed an issue where Frost Curses could occasionally fail to be delivered to magic circles.
  • Reduced the number of Frost Curses required for each magic circle from 29 to 9.
  • Reduced the strength of Curse-Condensed Demonhoof Shaman.
  • Adjusted the combat behavior of Curse-Condensed Demonhoof Shaman.
  • Expanded the event area to reduce cases where players unintentionally left the event while fighting to obtain Frost Curses.

Frozen Moment

  • Reduced the event from 3 waves to 2 waves.
  • Increased the required survival time per wave from 45 seconds to 60 seconds.
  • Attacks now periodically target player locations near the outer edge of the arena.
  • Fixed an issue where Ice Orbs could occasionally become invisible.
  • Fixed an issue where players could become Frozen without directly contacting an Ice Orb.

Legendary Unicorn Nazca

  • Fixed an issue occasionally causing players to not be sent airborne during the event.

Scarlet Dream

  • Reduced the maximum number of participants from 6 to 3.
  • Reduced some event stages to shorten the required play time.

Warmth to the Nest

  • Increased the number of nests placed in the event area.

Heart of Rime

  • Reduced Manastone interaction time.

Great Amitoi Outbreak

  • Reduced the waiting time before each round begins.

For the Departed

  • Speaking with Imu now immediately grants Full Moon Spell.
  • Braziers can now be used only while Full Moon Spell is active.

Operation Slay the Frost Crone

  • Removed the iron cages and ice walls.
  • Changed the Frost Crone's Mana-draining ground attack at the altar into a damaging attack.
  • Clarified the event guide text.
  • Adjusted the ratio of placed monsters.

The Candle That Melts Eternity

  • Adjusted terrain in parts of the Scar of Sacrifice, changing the path that enemies follow.
  • Moved the Field Event start location.
  • Increased the amount of Spirit Energy granted when starting the event.
  • Changed the monster composition in each wave and removed the additional stage.
  • All Skills can now be used while the Dash buff is active.

The Primal Trial

  • Reduced the maximum number of participants from 6 to 3.
  • Player skills can now be used during the event.
  • Reduced the number of enemies required to complete objectives.
  • Removed the bonus stage that could previously be entered after completing the event.
  • Removed collision from enemies during the event.
  • Fixed an issue where monsters could occasionally stop attacking and turn away from players.
  • Increased the effectiveness of event items.
  • Players who die can no longer join an event already in progress.

Other Field Event Improvements

  • Reduced the maximum number of participants in Hall of Repentance, Frozen Moment, and Tumgir's Distorted Madness from 6 to 3.
  • Increased the maximum number of participants in The Stockhouse Duel from 2 to 3.
  • Events can now be started by interacting with the Clockwork of Beginnings.
  • Players who die during Tumgir's Distorted Madness, Hall of Repentance, or The Stockhouse Duel can no longer continue the event after reviving.
  • Completing an event objective now grants an Epic Shemir's Blessing Chest.
  • The Leave button can no longer be used to exit the area during combat.

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Weapon Skill Balance and Fixes

  • Adjusted skill damage and Potential Abilities for all weapons.
  • Fixed various Skill Core issues and clarified unnecessary or incorrect tooltip descriptions.

Greatsword

  • Precision Dash Specialization 5 [Charge Damage Increase]: Added an effect extending the window Precision Dash can be reused in from 3s to 5s.
  • Skill Core: Rear Strike: Fixed an issue where the effect did not activate while using Ascending Slash's Specialization 1 [Charging Slash].
  • Corrected the tooltip from All Species Damage to All Species Bonus Damage.
  • Potential Ability [Indomitable Armor Enchant]: Reworked the effect so that Indomitable Armor now gains +5% activation chance, +10% increased Melee, Ranged, and Magic Defense, and +1 maximum stack.

Daggers

  • Potential Ability [Inject Venom Enchant]: Changed the effect to increase the final attack damage of the Inject Venom chain skill by 150%, replacing the previous 200% chain skill damage amplification effect.
  • Potential Ability [Vampiric Strike Enchant]: Reduced Vampiric Strike damage amplification from 150% to 100%.
  • Potential Ability [Murderous Energy Enchant]: Added more specific details of the effect within the Potential Ability description. During the day, Poison and Thundercloud duration is increased by up to 45% and Poison damage is increased up to 16%. At night, Poison damage is increased up to 48%.

Longbow

  • Purifying Touch: Fixed an issue where Purifying Touch could not remove the Fear effect from Winter Storm Wand [Dragon's Intimidation].
  • Skill Core: Eye of Ventius: Corrected the Skill Core description from "dealing damage up to 3 times" to "dealing damage 3 to 6 times" and to make it clear that only damage dealt by Eye of Ventius is reduced in PvP.

Crossbow

  • Skill Core: Blade Storm: Fixed an issue where the additional projectile effect did not activate from Blade Storm damage.

Staff

  • Ice Spear Specialization 1 [Ice Spear Bombardment] / Rare Tactics Mastery Effect [Heat Fusion]: Fixed an issue where the target's Block Chance was ignored when attacking from the front or side.
  • Icebound Tomb Specialization 3 [Icy Mire]: Added the Melee, Ranged, and Magic Evasion reduction to the CC description.
  • Elemental Awakening: Corrected the element acquisition description from "Elements do not accumulate" to "Elements of that attribute do not accumulate".

Wand

  • Fountain of Life: Changed the height range of the effect from -1m to 3m to -3.5m to 3.5m.
  • Potential Ability [Devotion and Emptiness Enchant]: Removed unnecessary text from the description.
  • Cooldown reductions for Healing and Curse skills are unchanged by Devotion and Emptiness Enchant.
  • Skill Core: Nightmare Melody: Fixed an issue where Curse Explosion did not apply.
  • Swift Healing: Fixed an issue causing the skill description to not appear when Specialization 2 [Consecutive Use] was active.

Spear

  • Defense Skill [Patient Block]: When blocking a Fury Attack with a stationary Defense Skill, counterattacks against targets within Attack Range can now activate up to 5 times. Previously, the number of counterattacks was unlimited.
  • Abyssal Cleave Specialization 1 [Ascending Cleave]: Changed the midair attack area to extend the full Attack Range, with a width equal to 50% of Attack Range.
  • Potential Ability [Rising Slash Enchant]: Reduced Burst Damage amplification based on Weaken: Burst, Ignite, and Shock stacks from 40% to 30%.
  • Skill Core: Night of Thunderstorms: Fixed an issue where the Lightning effect accumulated when defeating enemies with Flame Javelin or Spear while Night of Thunderstorms was equipped.

Orb

  • Skill Core: Purifying Star: Fixed an issue where Purifying Star could not remove the Fear effect from Winter Storm Wand [Dragon's Intimidation].
  • Skill Core: Star of Rest: Fixed an issue where Star of Rest did not apply to Healing Star while Star Destroyer Specialization 4 [Additional Effect] was active.
  • Stellar Dash: Reduced Monster Damage Amplification at all levels.
  • At Heroic Lv. 5, Monster Damage Amplification decreased from 100% to 60%.
  • Starlight Rush Specialization 1 [Damage Amplification]: Reduced Damage Amplification from 8% to 6%.
  • Summon Constellation Specialization 1 [Milky Way]: Reduced Monster Damage Amplification at all levels.
  • At Heroic Lv. 5, Monster Damage Amplification decreased from 60% to 35%.

Gauntlets

  • Incapacitate: Fixed an issue where Stun had a chance to apply at 5 Overwhelm stacks instead of 3 stacks.
  • Short Jab Specialization 4 [Chain Skill]: Fixed an issue where movement inputs did not function when Bloodstorm and Blood Talon were entered consecutively.

Items

  • Bulwark of Invulnerability [Devastating Chain]: Reduced the number of additional enemies affected by Chain Hook from 3 to 1.
  • Scale Lord's Massacre Sword [Wall of Bitter Cold]: Fixed an issue where Buff Duration did not affect the counterattack duration while Wall of Bitter Cold was active.
  • Fixed an issue where the Frost effect icon displayed an incorrect stack count when Frost was applied through counterattack damage.
  • Stone Grave Cutting Daggers [Thunder Call]: When the skill hits a monster, it now removes 5 Weaken: Thundercloud stacks and deals damage equal to 700% of Base Damage. Previously, it removed 3 stacks and dealt damage equal to 400% of Base Damage.
  • Deluzhnoa's Arc of Frozen Death [Deluzhnoa's Cold] / Deluzhnoa's Bow of Frigid Frost [Enraged Deluzhnoa's Cold]: A notification is now displayed when the skill effect is resisted.
  • Frozen Inferno Longbow / Frost Comet Longbow [Purifying Cry]: Updated the description to clarify that CC effects are removed in the same manner as Purifying Touch.
  • Effects are removed in the following order: action-disabling effects, movement-disabling effects, Weaken effects, Shield Health Reduction, and Healing Received Reduction.
  • Purifying a Weaken effect removes up to 20 stacks.
  • Endless Winter's Lightning Staff [Elemental Fusion]: Removed the cooldown from Special Skills, allowing them to be used immediately when their activation conditions are met.
  • Deluzhnoa's Ancient Petrified Staff [Deluzhnoa's Hail] / Deluzhnoa's Staff of Frozen Flames [Enraged Deluzhnoa's Hail]: Corrected the displayed casting area from 4m to 5m.
  • Coldblooded Commander Magic Staff [Icebound Spike]: Added Icebound Tomb's Movement Speed reduction effect and enabled the effects of Icebound Tomb Specializations 2 and 3.
  • Updated the description to clarify that the effect cannot be used with Icebound Tomb Specialization 1.
  • Winter Storm Wand [Dragon's Intimidation]: Changed the height range of the effect from -1m to 3m to -3.5m to 3.5m.
  • Clarified that Fear can affect enemies already within the area when the skill is used, as well as enemies that subsequently enter the area.
  • Adjusted the description to make it clear that Dragon's Intimidation ignores Evasion and Resistance when applying Fear.
  • Cordy's Grasp of Manipulation [Giant Cordy's Blessing] / Giant Cordy's Ascension Wand [Enraged Giant Cordy's Blessing]: Fixed an issue where the effect could not remove Fear applied by Winter Storm Wand [Dragon's Intimidation] and added the missing Fear Immunity information to the effect description.
  • Frigid Flower Crimson Lotus Wand / Crystalblossom Clearmoon Wand [Clay's Purification]: Fixed an issue where the effect could not remove Fear applied by Winter Storm Wand [Dragon's Intimidation].
  • Arctic Roar Resonating Orb [Tectonic Shift]: Fixed an issue where Tectonic Shift did not deal damage when the skill effect hit a target.
  • Lightning Orb of Vengeance [Stellar Star Destroyer]: Fixed an issue where the Healing Received debuff was not applied on hit after activating Star Destroyer Specialization 4 [Additional Effect].
  • Ascended Leviathan's Gauntlets [Enraged Leviathan's Incineration]: Changed the additional fixed damage dealt every 0.5 seconds from 300% of Base Damage to 125% of Base Damage + 300.
  • Ascended Queen Bellandir's Gauntlets [Enraged Queen Bellandir's Gravity Field] / Queen Bellandir's Burning Gauntlets [Queen Bellandir's Gravity Field]: Fixed an issue where the effect did not activate when Blood Spiral hit a target.
  • Dawn of Black Lament: Fixed an issue where the set bonus description incorrectly stated that the effect scales with Fortitude instead of Strength.

Guardians

  • Soundless Mage Taliesia: Corrected the tooltip from removing all Crowd Control effects from party members to removing Stun, Bind, Sleep, Silence, and Fear from party members.
  • Fixed an issue where Fear could not be removed.

Overall Mastery Skills

  • Lightning Speed: Fixed an issue where the chained lightning activation effect applied incorrectly.

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System Improvements

  • Improved equipment crafting by giving players greater control over material selection and Potential Ability transfers.
  • Added Auction House price searches for untradeable items when a tradeable version exists.
  • Added Launch Circles and improved destination guidance throughout Nix.

Crafting System

  • The equipment selection window is now always displayed when using equipment as crafting material.
  • Eligible equipment will no longer be selected and consumed automatically from the Inventory.
Patch notes image
  • When using lower-tier equipment to craft higher-tier equipment, players can now choose whether to transfer the material equipment's Potential Ability.
  • If the transfer option is not selected, the crafted equipment will have a chance to receive a randomly determined Potential Ability.
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Auction House Search

  • Untradeable items can now be included in Auction House price searches when a tradeable version of the same item exists.
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Nix Movement Improvements

  • Added Launch Circles near the Star Beacon in each area.
  • Added Launch Circle destination guidance for Field Events.
  • Launch Circle icons are now always displayed on the Map.
Patch notes image

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Additional Revisions and Fixes

Boss Expedition Rewards

  • Replaced Boss Expedition rewards with the new Boss Expedition Bundle.
  • The new pouch does not grant Trait Unlockstones. All other acquisition rates remain the same as the previous pouch.
  • Previously owned chests remain unchanged and can still be used.

Mystic Key Chance Chest

  • Added a new Mystic Key Chance Chest that does not contain Extraction Stones.
  • The acquisition rate previously assigned to Extraction Stones has been transferred to Precious Parchment, increasing its acquisition rate.
  • Existing chests remain unchanged and will no longer be supplied.

Quality Cooking Ingredient Chance Chest

  • Added Fermented Rotein to the chest contents.

Nix: Aetherion

  • Changed the location of the Honor Coin Merchant.
  • Changed the location of the Rift Contract Manager.

Resolve of the Star Fragment

  • The Resolve of the Star Fragment buff granted after a party wipe no longer applies in Raid [Extreme].

Skill Window

  • Improved the visibility of equipped skills.

Guild Skill: Guild Summon Stone

  • Teleporting with a Guild Summon Stone no longer forces the player to return when the destination is a PvP-enabled area.

Riftstones

  • When players die inside a Talandre Riftstone instance, they now revive at the instance starting point.
  • Affected areas: Quietis's Demesne, Swamp of Silence, Black Anvil Forge, Crimson Mansion

Inter-Server Events

  • Players can now enter an Inter-Server Event from their home server only while the activity inside is in progress.
  • Once the activity has been completed, players who leave cannot re-enter.

Archboss: Ramux

  • Fixed an issue where an effect occasionally did not apply to Atirat.
  • Fixed an issue where damage did not apply to Atirat during certain mechanics.
  • If Atirat reaches 0 Health during certain mechanics, Atirat now dies after the mechanic ends.
  • Ramux now removes harmful effects from itself when taking flight.
  • Fixed an issue where Ramux could occasionally not be selected as an attack target.
  • Fixed an issue where players could become stuck after being positioned incorrectly on the Dragonstrike Spear.
  • Fixed an issue where attacking from the side Ramux was not defending with the Dragonstrike Spear created additional projectiles.
  • Fixed an issue rarely causing Ramux to become invisible after respawning.

Schedule

  • Fixed an issue where Guild Territory ownership information for Boonstones and Riftstones was displayed incorrectly in the Schedule for cross-server matchmade content.

Hunting Grounds

  • Fixed an issue where swimming could be canceled in parts of Crystal Lake in Quietis's Demesne, Talandre.

Lithograph Book

  • Fixed an issue where tooltips incorrectly indicated that ineligible items could be registered in the Lithograph Book.

Chat

  • Fixed an issue where animated emojis were not displayed.

Remnants of Nix

  • Fixed an issue causing Redfrost Trousers to occasionally grant Gloves.

Mirror Boutique

  • Corrected an issue causing the Azure Moon Gauntlets to not be displayed.
  • Fixed an issue causing some textures to not render correctly on the Umbral Phantom Gauntlets.
  • Fixed an issue where unlocking the Ascended Leviathan's Bow Illusion incorrectly granted Velentra’s Arc of Obsession.

Housing

  • A "Cannot interact with target" prompt will no longer be shown while actively interacting with furniture.
  • Fixed an issue causing a tree to clip through the ground in Kastleton 4-1.

Milestones

  • Announced in the latest Resistance Report, Vegamor has been rescheduled to the end of September. Aligning with this, the Primordial Wanderer Milestone end date has changed to September 24th.

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Events

Traces of Spacetime Rewards Double-Up

  • The Traces of Spacetime Double-Up event will be available for 3 weeks.
  • During the event period, twice as many Special Resistance Medals can be earned from Rift Rebellion events and Relic Fishing Locations.

Nix's Scorched Boundary Login Event

  • A 35-day login event will grant rewards for logging in each day.
  • Key rewards include a Heroic Weapon Selection Chest, Armor Chest, and Accessory Chest, as well as an Archboss Weapon Selection Chest including all Tevent and Queen Bellandir Archboss Weapons.

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Promotions

Battle Pass: Smoldering Vow

Patch notes image
  • Battle Pass: Smoldering Vow is now available.
  • Moving forward, Battle Pass event shops will contain a Premium section allowing purchase of additional Trait Unlockstone Fragments, Trait Enchantment Stone Fragments, and Heroic Trait Unlockstone Fragments for players that have purchased the Premium Pass.