News & Patch Notes
v0.83.0: New locker room, custom games, party/lobby/postgame chat, fixes

Strikers Club v0.83.0
NEW
- Introduced a new locker room
- Added a custom games lobby system: You can now wait in a pre-game lobby and choose your team before starting the match
- Added party chat, lobby chat, post-game chat
Improvements
- You will no longer backfill into matches with less than 1 minute to go OR a 3 or larger goal difference
- Backfills are limited to 10 per match total to avoid a ship of Theseus or backfilling people into faulty matches
- Improved matchmaking search
- Reduced AFK kick timer to 1 minute
- Added a "Purchase Tokens" button in outfit/appearance since it was not easily found before
- You'll receive a warning if the Steam overlay isn't enabled when you try to purchase tokens
- Improved some automated moderation for several languages
- Improved performance of our internal back-end servers to handle more players
- Improved our server-side anti-cheat in general
Cosmetics
- Added R9 and Mohawk Dreads hairstyle
- Added Speedster shoes
- Added Arch eyebrows
Fixes
- Fixed Y Axis inversion on gamepad not working online
- Fixed red card during Extra Time benching you indefinitely
- Fixed servers being hard capped to 16 people, you can now play 11v11
- Fixed several incorrect translations
- Fixed matches getting stuck in throw-in mode for no team on rare occasions
- Fixed backfill activating again if Extra Time goes over the max time to backfill
- Fixed a bug that let you cancel slide tackles with jockey dash
- Fixed maintenance popup showing mid-match when the game goes into maintenance
Next focus
- We're working on a better positioning system where you select a position before the match
- We've identified several high value performance improvements we can make and will work on
- Remaining bugs in known-issues and other issues that come up
Enjoying Strikers Club?
If you're enjoying the game, please consider purchasing the Supporter Pack or Pro DLC and leaving a review on Steam. For those that already have, thank you so much for the support!
Please keep in mind we are a team of 3 developers. One person (me) programming and two artists. We're working as fast as we can!
GLHF,
Oddshot Games
