News & Patch Notes

Early Access - Hotfix 0.1.6

Stonewards
Early Access - Hotfix 0.1.6

Hey everyone!

Hotfix 0.1.6 is now live! We're back with another round of bug fixes, balance tweaks, and a handy update to the Character Screen.

What's next? Another update is planned for this Friday! It will bring further bug fixes, a dedicated focus on coin distribution, and a few extra additions to the game.

Here are the patch notes:

Quality of Life

  • Updated the Character Screen to show the missions required to unlock each character.

Balance

  • Reworked Endless Mode difficulty scaling to use a non-linear progression.
  • Slightly reduced the Archer’s ranged attack damage and charged attack damage.
  • Added Projectile Bonus upgrade support for the Mage and Healer.

Bug Fixes

Missions

  • Fixed an issue where collectible missions could fail to progress correctly, affecting Pet and Lore Page collection.

Gameplay

  • Fixed a resource duplication issue that could occur when throwing Artificer bombs at a specific distance from terrain.
  • Fixed an issue where player velocity was not reset on death, which could cause players to be launched into the air after being revived.
  • Fixed an issue where player input could become blocked during End-of-Wave or regular upgrade selections.

Environment

  • Reduced the hearing distance of Pet sounds so they no longer carry from excessively far away.
  • Removed colliders from terrain bushes that could incorrectly interact with and stop arrows.
  • Reduced the intensity of the white terrain layer on Map 2 to make it easier on the eyes.

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Banana Tiger Studio