News & Patch Notes
Early Access - Hotfix 0.1.5

Hey everyone!
Hotfix 0.1.5 is now live! We're back with another batch of bug fixes, balance tweaks, and even a new little secret to uncover in the caves.
👀 Looking ahead: Starting next week, alongside our usual bug fixing, we will start adding and improving content in the game!
Here are the patch notes:
New Content
- Added new Lore Pages to discover in the caves.
Balance
- Increased the Blacksmith's maximum level from 101 to 999.
- Adjusted Gold Coin drops from Artificer bombs.
Bug Fixes
Missions
- Fixed an issue where some missions could be progressed or completed in the Hub, including headshot and player-death missions.
- Fixed an issue where the Toggler would not unlock immediately after completing its requirement and could require restarting the game.
- Fixed an issue where blocks destroyed by Artificer bombs were not counted toward missions or the end-of-run recap.
Input
- Fixed an issue related to the Steam Overlay that could cause menus to scroll continuously without player input.
- Fixed an issue where players could continue depositing resources into the Blacksmith or Wall Builder from any distance by holding the interact button.
Map & Interactions
- Added missing out-of-bounds protection to parts of the Dungeon map.
- Fixed an issue where dead players or companions could keep gates open.
- Added an option to recover/teleport stuck dead players as a temporary safeguard while we continue working on ragdoll physics issues.
UI
- Fixed the second Ballista damage upgrade displaying an incorrect value for some players.
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PS: As usual, if you have a spare moment, leaving a Steam Review helps our small studio a lot with visibility and pushing the game forward. Thank you so much for the support! ⛏️💎
