News & Patch Notes

Early Access - Hotfix 0.1.4

Stonewards
Early Access - Hotfix 0.1.4

Hey everyone!

We’ve just deployed another update for Stonewards! This patch brings a wave of balance tweaks, quality-of-life features, and important bug fixes to keep refining your experience in the caves.

Here are the patch notes:

Features & Visuals

Features

  • Added a new optional setting to reduce the game's low-resolution effect, which may help players experiencing motion sickness.
  • Added more detailed descriptions for Rings and Tomes in the shop, making their effects clearer before purchasing them.

Visuals

  • Reduced the brightness of hit effects when damaging enemies.

Balance

  • Rebalanced Gold Coin missions.
  • Increased the Attack and Health of the Hunter's Companion.

Bug Fixes

Resources & Mining

  • Fixed an issue where Platinum Ore was missing its icon, causing errors that prevented it from being picked up or used.
  • Fixed an issue where some props on Map 2 could drop Map 1 Stone instead of the correct resource.
  • Fixed an issue where Artificer bombs could destroy resource veins without dropping all expected resources.
  • Multiplayer: Fixed an issue that could cause digging textures to appear differently between players.

Combat

  • Improved projectile collision detection against enemies.
  • Fixed an issue where blocking while holding a charged magic attack could cause the charge effect to remain stuck.
  • Fixed an issue where enemy health bars could overflow for clients during Infinite Waves.

Save System

  • Patched an issue where the backup save could not be used if the main save failed.

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PS: If you haven't yet, taking 30 seconds to leave a Steam Review immensely helps a small dev team like ours boost its visibility, grow, and keep improving the game. Thank you for helping us make Stonewards better with every patch! ⛏️💎

Banana Tiger Studio