News & Patch Notes

[0.31.0] Dark Fortress

SpiritVale

![[0.31.0] Dark Fortress](https://clan.akamai.steamstatic.com/images/45704998/d71ffd1615087a4a64abf9e40813e3372b81797a.png)

**Restart steam for update

If you get "client configuration is incompatible" **

- Right click spirit vale

- Browse local files

- Delete everything

- Fresh install

Fixes and Improvements

  • Remade Sanctum Maps to be bigger! (polli)
  • Reduce lag in ET with load balancing across several instances (python)
  • Rewrote PVP arena queuing system to work across servers (or at all) (python)
  • Added vote kick to ET
  • Fix: Ice Mage ice shard skill doing more damage than intended
  • Fix: Demon Lord fireball skill doing more damage than intended
  • Fix: Dark Fortress mask and gear in cosmetic shop
  • Fix: Solaris Blade missing from cosmetic shop
  • Fix: Cyber Rogue Eyewear cosmetic is now being worn backwards
  • Fix: Lockdown skill only stacking 1 time instead of 10 times (multistrike and def pierce was not stacking, but still the stat sheet is not updated past 1 stack)
  • Fix: Fairy Glen mini map doesn't display anything
  • Fix: AGI description not updated. It still shows it increases perfect dodge when it does not.
  • Fix: Enchant/Coating buffs toggling off instead of refreshing duration
  • Fix: Grimoires being able to convert to cosmetics
  • Fix: Chat bubble setting not saved after changing map
  • Fix: GS weapon buffs sometimes persist after Weapon Swap
  • Fix: Mount dodge animations not working properly
  • Fix: Ice shard and similar skills being reflected from bosses even with Immune Reflect
  • Fix: Corpse explosion not working properly when exploding multiple targets
  • Fix: Projectile chain not working with pierce

Balance Changes

  • Grimoires are now character bound
  • Skill splash no longer affects Bonds, introduced new stat Bond Targets
  • Summons now take 50% less splash damage (damage from attacks when not directly targeted to them)
  • Summons now auto attack and cast at the same time
  • Wraith summon: Str 30 > 45, Luk 45 > 30
  • Grim Scythe: Atk/Matk 30/10 > 45/0
  • Life Drinker: Atk/Matk 25/25 > 20/40
  • Blight Reaver: Atk/Matk 25/25 > 30/30
  • Necronomoicon: Added summon all stats +1 per refine
  • All books: +1 Bond Targets
  • Oathbound Artifact Set: +1 Bond Targets
  • Spirit Familiar / Chains of Binding: +1 Bond Targets
  • Soulbinders Armor Set: +2 Bond Targets
  • Skill chain range reverted (12 > 15)
  • Movespeed Bonus now capped at +100% (increased on non-combat Mounts)
  • Tenacity Gem: +1% > +2% per refine
  • Ragebound Fury: 50% Hp Regen > 1% Max Hp Regen, +25% Buff Duration
  • Boss gear drop rates rebalanced

Weapons

Earthspire Staff

+15% + 2% Earthquake DMG per refine

-3 Earthquake cooldown

Remove Earthquake status effects

Bloomroot Staff

+1% healing/cdr per refine

+1% max hp/mp recovery

Cosmetics

  • Umbra Knight Set
  • Kaeru Set
  • Kaeru Chat Bubble
  • Frying Pan (mace)
  • Skull Staff (staff)
  • Sterlight Silver Blade (sword)
  • Sterlight Silver Guard (shield)
  • Dawn Wings x6 (utility)

Cosmetics: Kickstarter Designers

(Videos will be taken with Designers and announced soon)

  • Genki(Sword) Baguette Jambon-Beurre
  • Murphey(Shield) Shield of Faith
  • Chonky(Dagger) GunBlade
  • Baht(Sword) The Dragon Throne
  • Pchzn(Mount) Raiga-The Stormbreaker
  • Xier(Staff) Lunar Demon Staff
  • KJ(Shield) Talapat
  • 900(Dagger) Silent Fate, Kodachi
  • Bombza(Pet) Bobby
  • Mrkbx(Pet) Cubeman
  • Dahbees(Mount) Refubeespa
  • AlzX(Sword) Twin Flame Rakshasa
  • Neofah(Mount) Skyland Sanctuary
  • June (Mount) Armonia
  • Chonky (Mount) Mommy-Chan**# Dark Fortress MapWeapons Duskbreaker** axe, unique

Str +1 per refine

Atk +3% per refine

Crit +2 per refine

Grants Iron Will (+1% Final Damage Reduction per 2% lost HP, up to 30%)

(2 Slot) Duskmire staff

Matk 2% per refine

Hp 2% per refine

Gain Blood Magic (50% of Mp cost paid as Hp, +1% Magic Damage per 1500 Hp)

(1 Slot) Duskharvest scythe Atk 2% per refine

Crit 2 per refine

Area of Melee Skill +3

5% CDR per refine

(2 Slot) Duskveil 15% of damage received is prevented and dealt over the next 3 seconds

(1 Slot) Dusktome book

Matk +3% per refine

Holy Damage +1% per refine

Holy Wrath autocasts Damnation

Exorcism autocasts Damnation

(3 Slot) Duskedge shuriken, unique

Crit +3 per refine Atk +2% per refine Aspd limit +1

Chance to autocast shuriken fan 1% per refine

(1 Slot) Duskscourge launcher

Status Damage +100%

Status damage +10% per refine

Auto-Attack Splash +3

Grant Frost Rounds

Frost Grenade autocasts Frozen Ground

Frozen Ground applies Frost Bite (dot)

(2 Slot) Duskbringer gatling gun

Multistrike 150

Auto Attack Chain +1

Crit +1 per refine

1% chance to Stagger on Hit

Grants Enchant Holy

Grants Enchant Shadow

(2 Slot)

Armor & Cards ** Echo Set (Atk)**(per refine)

Chest: +1 Atk, -1% melee/ranged damage received

Legs: +1% neutral resist

Feet: +1% def pierce

(Full Set: +10% atk) Echo Set (Matk)(per refine)

Chest: +1 Matk, -1% magic damage received

Legs: +1% non-neutral resist

Feet: +1% mdef pierce

(Full Set: +10% matk) Face Gear(1 slot)

Half bonuses Face Gear(character bound)

(2 slot)

Speed: +1% multistrike, +1% aspd

Life: +1% hp, -1% damage from melee/ranged

Power: +1% melee dmg, +1% leech

Recovery: +1% healing, +1% cdr

Magic: +1% magic dmg, +1% cast speed

Force: +1% crit rate, +1% crit dmg

Precision: +1% range dmg, +1 range (no refine)

Piercing: +1% def/mdef pierce

-- **

Knight Card** acc

+10% threat per refine Scout Card acc

+5 atk, +5% hit Mage Card acc

+5 matk, +5% mdef pierce Acolyte Card acc

+5% healing, +5% buff duration Rogue Card acc

+5% atkspd, +5% flee Summoner Card acc

+5 summon all stats Warrior Card acc

+5% crit dmg, +5% def pierce

-- Weaver Card head

+1 Allstats

+3% Atk/Matk Paladin Card shield

+10% Neutral Resist

+1% Max Hp per second

Weaver Card Combo

+10% Non-Neutral Resist Wizard Card acc

+5% Damage to Slowed Targets

+5% Damage to Frozen Targets

+5% Damage to Stunned Targets

Weaver Card Combo

+10% Debuff Duration (Slow, Frozen, Stun) Berserker Card weapon

+5 Leech

Weaver Card Combo

Grants Iron Will (+1% Final Damage Reduction per 2% lost HP, up to 30%) Shinobi Card legs

+5% Atk Speed / Cast Speed

Weaver Card Combo

+5% Perfect Dodge / Move Speed Gunslinger Card feet, unique

+1 Atk per 50 Hit

Weaver Card Combo

+1 Atk per 10 Perfect Hit Priest Card chest, unique

+1 Matk per 10% Healing

Weaver Card Combo

+1 Skill Splash per 100% Healing Necromancer Card weapon

+5 All Summon Stats

Weaver Card Combo

+1 Bond Targets

-- Weaver Master Card head, unique

Base Str >= 99: +1 AA Chain

Base Agi >= 99: +1 Aspd Limit

Base Vit >= 99: No Knockback

Base Int >= 99: -10% Mp Cost

Base Dex >= 99: No Cast Interrupt

Base Luk >= 99: +50% Stun Resist Gunslinger Master Card head, unique

+3% perfect hit, +1% damage ranged (per refine), +1 range Wizard Master Card head, unique

+1% damage magic (per refine), +2 cast range Priest Master Card head, unique

+2% healing, -2% mp cost (per refine) Shinobi Master Card head, unique

+1% Cooldown Recovery, +2% mp cost (per refine) Necro Master Card head, unique

+2% mdef pierce (per refine) Berserker Master Card head, unique

+2% def pierce (per refine)