[0.30.14] Balance Changes + New Spire Weapons
Trialing new Asia regional servers
Fixes and Improvements
Fix: some more issues with Spire
Fix: Weekly Spire resets not working
Added ability to kick members from Spire party
Added 1000 item stack key (ctrl+shift)
Fix: removed idle detection on bosses and dummies
Restored Spire echo boss cards
Balance Changes
Spire Memory cost increased 10 > 20
Essence drop rates now scale by monster level
Reduced skill chain range
Chainfrost Staff: +1 + 0.5 Chains > +3 Chains
Frost Axe: +3 Chains > +1 Area, Autocast Chance: 15% > 10%
Tomahawk: Autocast Chance: 15% > 10%
Scalpel: Autocast Chance: 15% > 10%, Status Damage: 10% > 20%
Lockdown: Added def pierce per stack. Removed bleed (Note: stats UI still not showing the stacking bonus)
Direwolf Set: 15% def pierce > 10% melee damage
Echoing Spire
Artemis: Def Pierce 100% > 50%
Blacksteel: Removed -Mp, added +1% Atk per refine, +1 slot
Razors Edge: Added +5% Multistrike per refine, +1 slot
Solaris Blade: Added +1% CDR/def pierce/mdef pierce per refine
Exorcist Bible: Base Matk 25 > 40, Removed Dark Exorcism
(New) Temporal Codex: (book) +3% CDR per refine, -5% def/mdef per refine
(New) Leviathan: (sword) +5% HP per refine, -5% def/mdef per refine
(New) Worldsplitter: (axe) +5% def pierce per refine, +3 splash/skill splash, -25% HP
(New) Harbringer: (pistol) +5% def pierce per refine, +1% aspd per refine, -25% MP
