News & Patch Notes

[0.30.14] Balance Changes + New Spire Weapons

SpiritVale

Trialing new Asia regional servers

Fixes and Improvements

Fix: some more issues with Spire

Fix: Weekly Spire resets not working

Added ability to kick members from Spire party

Added 1000 item stack key (ctrl+shift)

Fix: removed idle detection on bosses and dummies

Restored Spire echo boss cards

Balance Changes

Spire Memory cost increased 10 > 20

Essence drop rates now scale by monster level

Reduced skill chain range

Chainfrost Staff: +1 + 0.5 Chains > +3 Chains

Frost Axe: +3 Chains > +1 Area, Autocast Chance: 15% > 10%

Tomahawk: Autocast Chance: 15% > 10%

Scalpel: Autocast Chance: 15% > 10%, Status Damage: 10% > 20%

Lockdown: Added def pierce per stack. Removed bleed (Note: stats UI still not showing the stacking bonus)

Direwolf Set: 15% def pierce > 10% melee damage

Echoing Spire

Artemis: Def Pierce 100% > 50%

Blacksteel: Removed -Mp, added +1% Atk per refine, +1 slot

Razors Edge: Added +5% Multistrike per refine, +1 slot

Solaris Blade: Added +1% CDR/def pierce/mdef pierce per refine

Exorcist Bible: Base Matk 25 > 40, Removed Dark Exorcism

(New) Temporal Codex: (book) +3% CDR per refine, -5% def/mdef per refine

(New) Leviathan: (sword) +5% HP per refine, -5% def/mdef per refine

(New) Worldsplitter: (axe) +5% def pierce per refine, +3 splash/skill splash, -25% HP

(New) Harbringer: (pistol) +5% def pierce per refine, +1% aspd per refine, -25% MP