News & Patch Notes

10,000 Copies in 24 Hours - Thank You!

Photomaly
10,000 Copies in 24 Hours - Thank You!

Hello everyone!

As we reach the end of Photomaly’s fourth day since launch, I wanted to take a moment, as the game’s solo developer, to sincerely thank you and share how I have been feeling.

First of all, thank you so much for the incredible interest, support, and feedback you have shown since release.

Photomaly is my first game released on Steam, and seeing it sell more than 10,000 copies within its first 24 hours is a feeling that is genuinely difficult to put into words. This milestone means more to me than I can properly express.

Ever since the game launched, I have been reading all of your feedback, following every discussion post, and watching as many streams and YouTube videos as I can find. I have also been working to investigate the technical issues you have reported and release quickfixes as soon as I can properly identify and resolve them.

During the development of Photomaly, I felt that I had already learned an incredible amount. However, the feedback you have shared since launch has taught me even more.

Thank you to everyone who took the time to give the game a chance, to everyone who created videos or streamed it, and especially to those who went a step further and shared their honest thoughts through reviews, whether positive or critical. Every piece of constructive feedback helps me understand what worked, what did not, and how I can improve both Photomaly and my future projects.

In the coming days and weeks, I will continue following your reports and discussions, and I will keep doing everything I can to bring Photomaly to the best version it can be.

Thank you for making the launch of my first Steam game an experience I will never forget!

– Enes A. Tural

Solo Developer of Photomaly