News & Patch Notes

Version 1.09 Update Notes

Lunarium

Bug Fixes & Optimizations

  • Made the Perfect Guard and Perfect Dodge windows more forgiving in Story Mode.
  • When Ave performs a non-perfect Parry, the timing window for the next Parry will open earlier, making it easier to respond to consecutive attacks.
  • When the story prevents the player from leaving a safe zone, the forced return action will now use the weapon-sheathing animation to prevent combat actions from being incorrectly used inside the safe zone.
  • Added an animus jar decoration to the Twins' shop, with its appearance changing as the player progresses.
  • Elmo will now stand in the center of the arena during his boss battle, along with improvements to several aspects of the battle presentation.
  • Fixed some projectile and camera issues during the Ryuu boss battle.

Other Optimizations

  • Fixed some text and localization issues.
  • Fixed some scene layout and pathfinding issues.