News & Patch Notes
Version 1.09 Update Notes
Bug Fixes & Optimizations
- Made the Perfect Guard and Perfect Dodge windows more forgiving in Story Mode.
- When Ave performs a non-perfect Parry, the timing window for the next Parry will open earlier, making it easier to respond to consecutive attacks.
- When the story prevents the player from leaving a safe zone, the forced return action will now use the weapon-sheathing animation to prevent combat actions from being incorrectly used inside the safe zone.
- Added an animus jar decoration to the Twins' shop, with its appearance changing as the player progresses.
- Elmo will now stand in the center of the arena during his boss battle, along with improvements to several aspects of the battle presentation.
- Fixed some projectile and camera issues during the Ryuu boss battle.
Other Optimizations
- Fixed some text and localization issues.
- Fixed some scene layout and pathfinding issues.
