News & Patch Notes
New Update: Daily Saves and a Solo Rebalance

Ahoy, pirates!
This one is a little chunkier than the last few. Alongside the usual pile of fixes, there are some proper upgrades to how the game plays. Let us walk you through it.
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Tweaks
- The Ship levels have a big new breakable item, the Titanic. Smash it apart and haul it out piece by piece
- Your progress now saves every day, as well as at each chapter
- Lobbies are public by default (you can switch this off if you prefer to keep it private)
- Store stats no longer break after a reconnect
- Man in Shadows got a visual update
Balance and level design
- Balance is now tuned separately for solo and team play, covering quota, shop prices and stock, the number of items per level, and enemy spawns
Bug fixes
- The game no longer hangs on the store loading screen, which previously could lock up your whole group with no way out
- The cart and cauldron no longer fly off when you pull a downed teammate out of them
- The magnet no longer gets stuck with items on a player
- Doors, cabinet doors, and chest lids no longer pop off on their own when a level loads
- Fixed torn-off cabinet doors vanishing when carried out of a room
- Auto quality detection no longer forces High on laptops that cannot handle it
- Various visual fixes
Technical
- General optimization improvements
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Keep the reports coming, every one of them lands with us. And if you have thoughts to share, a review on Steam is always welcome, it helps other sailors find the ship!
Smooth sailing, pirates!
— Last Pirates Team 🧡
