News & Patch Notes
Fresh Fixes Have Rolled In

Ahoy, pirates!
Another round has just gone out, and this one digs into balance, voice, and a good pile of polish. Here is what changed!
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Tweaks
- The cauldron now runs on proper simulation handles
- Added voice noise suppression in settings, and removed the old mic sensitivity option
- The tutorial now shows a right-click tip for drinking rum
- Added a pirate outline in the tutorial so you can spot your crew
- Improved voice occlusion
Balance and level design
- Reduced the Anchorer's attack speed, the Pirate Pistol's damage, and the Pirate Bomb's radius
- Reworked the Mansion boss balance
- You can now only buy one Water Gun in the shop
- The horizontal elevator sways less and got a wider deck collider
Bug fixes
- Smoothed out the spectator camera, so far less trembling when following
- Fixed arms trembling while idle
- Melee weapons no longer hit the loot sitting inside your cart
- Fixed flying doors on chests and cabinets
Technical
- Enemy spawn optimization, with prefab warmup
- Fewer frame drops when you are hauling a lot of loot
- Optimized coin performance
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We are working hard to fix bugs and improve stability as quickly as possible. Thank you so much for all your reports and feedback!
Catch you on the next tide!
— Last Pirates Team 🧡
