News & Patch Notes

Updates for Patch #11 - Gunpowder!

Knights EndPublished: Jun 20, 2026, 12:01 AM
Updates for Patch #11 - Gunpowder!

Weapons

  • added handcannon
  • short range ranged weapon with wide hit area
  • 3 shots per day, reload after each shot
  • added throwable grenade
  • explodes with area damage after activating and throwing

Enemies

  • dangler and angel now killable
  • angel now teleports further away when fully aggroed
  • adjusted enemy spawn rates

Environment

  • added lanterns above inner gates to indicate which players are still alive
  • updated farm layout
  • adjusted spawn chance for green mushrooms to be different across areas
  • added random spawners for grenade
  • slight tweaks to castle area and gatehouse, forest
  • added signal bell to forest ruins

Quests

  • added new quest types: return chickens to the coop, gather vegetables
  • quest name now displayed above villager dialog
  • villager name now more prominent during dialog
  • added more quest variants to lumber mill, graveyard
  • added wiggle to flesh pillar puzzle when selecting the incorrect one
  • tweaks to spawn locations

Bugs

  • fix goo juice in gatehouse disappearing when items thrown on it
  • fix issue where night skip popup would show if spam clicking bed
  • fixed issue where "using" some quest items would make inventory malfunction
  • fixed issue with spam-clicking flesh pillars