News & Patch Notes
Weapons Update Hotfix 11 - v0.7.15.13
Jump SpacePublished: Jul 16, 2026, 12:20 PM
Version 0.7.15.13 – Patch Notes
*Released July 16, 2026*
*Okay, THIS one is the last Weapons Update-related patch for a while, we will be back in August after vacation to keep working full force on the next content update and fix more bugs.*
*Read our latest proper Dev Update to catch up on what our next plans are:*
https://store.steampowered.com/news/app/1757300/view/681880049901637756?l=english
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Bug Fixes
- Fixed EMP Shield Restore, the module that had no effect when equipped.
- Fixed Shield Downtime not correctly reducing shield downtime.
Improvements
- Added Bonus Damage ship modules since it was not in any drop tables.
- Railgun damage now scales up with level and its extra-shot module grants a flat number of additional shots before recharge, rather than increasing magazine capacity
- Corrected stat values for several modules, including Engine Turn Rate, Shield Emitter Stability, Ruptured Armour, and Dual-Burst Actuator
- Fixed inaccurate or unclear descriptions on multiple modules, including Corrosion, Ruptured Armour, Melee Kill Rush, Dual-Burst Actuator, EMP Shield Restore, and EMP to Irradiation
