News & Patch Notes

Coming Next: Roadmap & Patch 1.2

Patch notes image

Coming next to Hell Let Loose: Vietnam

Following the launch of Hell Let Loose: Vietnam last week, the team has been hard at work reviewing your feedback, addressing issues, and preparing our next updates for the game.

This week, we’ll be sharing more on what’s ahead, including the reveal of our first roadmap and our upcoming Patch 1.2.

Roadmap Reveal

As we teased last week ahead of launch, this week we’ll be revealing our first-ever roadmap for Hell Let Loose: Vietnam, giving you a first look at the next wave of content coming to the game.

From new weapons and vehicles being issued, to new battlefields to fight over, the roadmap will offer a glimpse at how Hell Let Loose: Vietnam will continue to grow throughout the remainder of 2026.

Alongside new content Updates, we remain focused on the continued improvement of the game through optimisation, bug fixes, stability improvements, and community feedback, which will come through regular quality of life Patches, and necessary Hotfixes.

We hope you’re as excited as we are to see what’s next for Hell Let Loose: Vietnam. Keep your eyes peeled for the full reveal later this week.

Patch 1.2

Alongside our upcoming roadmap reveal, the development team has been busy preparing Patch 1.2, our next major patch for Hell Let Loose: Vietnam.

Patch 1.2 features over 500 individual bug fixes and improvements across a broad range of areas, including stability, maps, vehicles, UI/HUD, keybinds, weapons, and general gameplay.

We’ll share the comprehensive patch notes when it releases, but for now, here’s a preview of some of the key improvements currently included in Patch 1.2.

  • The server crash caused by Tunnel usage in specific scenarios has been resolved.
  • A range of UI issues that caused HUD elements to remain stuck on-screen, including Medic markers and capture points in Offensive, have been fixed.
  • Commander abilities can now be placed correctly in relation to Squad Leader markings.
  • Knife hit registration has been improved, with further improvements planned to address remaining edge cases.
  • Non-headshot kills now correctly contribute toward the Longest Kill statistic.
  • Image stability on console has been improved, with a particular focus on areas in shadow, and further optimisations are in the works.
  • Various keybinding issues have been resolved, with further fixes planned.

This is only a selection of the 500+ fixes and improvements currently included in Patch 1.2. We’ll have much more to share, including the comprehensive patch notes and release information, soon.

📰 Read the latest update from the dev team on our full Dev Comms Thread

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人间地狱:越南》后续更新前瞻

《人间地狱:越南》上周正式上线后,开发团队一直在持续查看玩家反馈、处理大家遇到的问题,同时也在为接下来的游戏更新做准备。

本周,我们将进一步公布游戏的后续计划,包括《人间地狱:越南》首张路线图,以及即将推出的1.2补丁。

首张路线图即将公布

正如我们上周上线前预告的那样,本周将正式公布《人间地狱:越南》首张路线图,让大家抢先了解下一阶段即将加入游戏的新内容。

从全新武器和载具,到更多全新地图,这张路线图将提前展示《人间地狱:越南》在2026年剩余时间里的内容更新计划。

在持续推出新内容的同时,我们也不会停止对现有游戏体验的优化。团队将继续围绕性能优化、Bug修复、稳定性提升以及社区反馈对游戏进行改善,并通过定期推出的游戏体验优化补丁,以及必要时发布的热修复补丁,持续改善游戏体验。

希望大家和我们一样期待《人间地狱:越南》接下来的新内容。完整路线图将在本周晚些时候正式公布,敬请期待。

1.2补丁

除了即将公布的路线图之外,开发团队也正在全力准备《人间地狱:越南》的下一个大型补丁——1.2补丁。

1.2补丁目前包含超过500项Bug修复和优化,涉及游戏的多个方面,包括稳定性、地图、载具、UI/HUD、按键绑定、武器以及整体游戏体验。

完整补丁说明将在1.2补丁正式上线时公布。在此之前,我们先为大家提前介绍其中部分重点改动:

服务器崩溃: 修复了特定情况下使用隧道可能导致服务器崩溃的问题。

UI/HUD: 修复了多项可能导致HUD元素一直停留在屏幕上的问题,包括医疗兵标记以及进攻模式中的占领点显示。

指挥官技能: 指挥官技能现在可以根据小队长的标记正确放置。

近战判定: 优化了匕首的命中判定。针对目前仍存在的少数特殊情况,后续还会继续进行改善。

最远击杀统计: 非爆头击杀现在也会正确计入“最远击杀”统计。

主机画面表现: 改善了主机平台的画面稳定性,重点优化了阴影区域的显示表现,同时团队还在继续进行更多相关优化。

按键绑定: 修复了多项按键绑定问题,后续还会继续处理其他相关问题。

以上只是1.2补丁目前500多项修复和优化中的一部分。包括完整补丁说明以及1.2补丁的具体上线信息在内,更多消息将在近期公布。