News & Patch Notes
Hot Fix Patch Note 1.0.2
Hello, Voyagers!
We have rolled hotfix featuring Quality of Life (QoL) improvements and some small bug fixes.
Please see below for the full details.
[Bug Fixes]
- Gravedigger: Fixed a bug where an infinite interaction occurred.
- The VI (6): Fixed a typo/description error in the card upgrade skill.
- Combination Crash: Fixed an issue where the game crashed when using "Plague Doctor" and "Snow Queen" together.
- Devourer: Re-fixed a gauge-related bug for the "Devourer" elite monster.
[Improvements]
- Pause Feature: Disabled the pause function while the Starter Pack UI is displayed at the start of a game.
- Consumable Item Clicks: Improved click accuracy to prevent accidental misclicks when using consumable items.
- UI/Visibility: Improved the status effect icons (Poison, Fire, Frost) displayed on elite monsters.
- Tutorial: Smoothed out the early gameplay flow for a better onboarding experience.
[Balancing]
- The VI (6): Improved mechanics to allow changing single-target attacks into area-of-effect attacks (AoE +1).
- "The Feast" Blessing: Enemies now revive with 10% HP instead of 20% (20% -> 10%).
If you have any questions, please feel free to leave a comment below or join our official Discord.
