News & Patch Notes

Hotfix 1.0.25886

Go-Go Town!Published: Jul 20, 2026, 5:51 AM

BUGFIX

  • Fixed an issue in the introduction that stopped the first train from coming.
  • Explicitly pre-clear rendertarget resources for cumulative draw passes, helps minority hardware that doesn't do this automatically
  • Fixed player being unable to harvest player-specific loot from fishing spots
  • fix rare crash on exit to title
  • Removed building requirements from certain vehicles appearing in the imports app. Now, as long as the vehicle has been discovered it will appear in the Imports App for purchase.
  • Fixed some typos in the tutorial
  • Fixed an issue where the player can get stuck in the start of the game by changing the recipe on the first small shop.
  • Fixed clamping out of bounds issue for reflection environment
  • Fixed grammar mistake in Ian Humam's join hint dialogue.
  • Updated Nutmeg's dialogue to refer to the correct name of the Coin 'O Matic.
  • Updated town goal todo to not refer to Vending Machines as the player doesn't have access to them at that time.
  • Reduced import quantities for Strawberries and Pumpkins from 40 to 1
  • Fixed bug where players could get stuck in infinite dialogue loops
  • Fixed visual variations not being correctly applied to constructed houses
  • Added a forced train spawn for anyone stuck in the opening tutorial
  • Fixed an issue where the player could craft items at the Book Nook.
  • Fixed grammar mistake in Snappy's join town dialogue.
  • When checking to see how much garbage is on the floor to summon Garbirds, ignore garbage that is not on the town level
  • Fixed an issue where tourists will only window shop at the candy shop and not buy after browsing.
  • Fix red light visual bug on Intel Integrated Graphics hardware
  • Fix for Network Clients not having correct lists of Treasures when interacting with Treasure Displays.

DESIGN

  • Reduced max simultaneous ambient Garbirds from 4 to 2
  • Increased hours between ambient Garbird spawns from 5 to 12
  • Reduced frequency of Garbird Spawns during Garbird Weather Event (now 50% chance every 30 in-game minutes)
  • Reduced maximum number of Garbird Spawns during Garbird Weather Event from 6 to 4.
  • Reduced weighting of Garbird Weather Event

UI

  • Hide Left/Right Prompts in Crafting Minigame if there are no other recipes to switch to