News & Patch Notes

Patch Notes #010 - New Minigames and Van Problems!

Funnel Runners
Patch Notes #010 - New Minigames and Van Problems!

Hey Runners!

Hope you guys are doing well.

Today's update brings a massive overhaul to how you repair the van and interact with the world! We are introducing brand-new van repair issues, including Brake Fluid and Spark Plugs, alongside five completely redesigned, immersive minigames that move beyond basic QTEs.

Plus, you can now fully customize your UI inputs and minigame keybindings directly in the settings, giving you total control over how you fix, loot, and escape the storm!

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PATCH NOTES

Bugs and reports that were addressed in this patch:

  • Improved the van's spawn position on the street to reduce collisions with other environmental assets.
  • Added Lack of Brake Fluid van issue (works similarly to other liquid-type issues).
  • Added Broken Spark Plugs van issue (works similar to the battery, remove old spark plugs using the toolbox and find new ones to replace them).
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Added dedicated tutorials for new items and new van issues.

  • Added Reaction Minigame: Redesigned to be more forgiving and visually aligned with the action, players must now screw in multiple screws per level.
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Added Aim Minigame: A horizontal timing minigame used mostly for filling fluids where you press the input when the indicator lands inside the target zone.

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Added Effort Minigame: A button-mashing minigame used for opening jammed doors and climbing out of sewage pits *(Accessibility Note: This minigame can be disabled in settings, will be replaced the classic QTE)*.

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Added Logic Minigame: Rotate board pieces to connect paths between two signs.

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Added Match Minigame: Organize color to fit the required pattern while under pressure.

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  • Added new Interface Bindings options in the Settings menu (rebind action keys and minigame inputs, including mouse keys!)
  • Updated keybinding logic so it only applies the changes when you click "Apply Changes" like other settings.
  • Updated the settings UI for better navegation.
  • Updated general UI input icons to be responsive to all key bindings.
  • Fixed an issue where items thrown near a sewage pit became ungrabbable after a player climbed out.
  • Fixed an issue where items purchased from the vending machine failed to spawn if the player exited the vending screen before the purchase transaction fully completed.
  • Fixed archive entries failing to unlock alongside achievements (This will unlock archives retroactively for players who already have "Little Treat" and "Big Spender III").
  • Fixed general store spawn rates, now it's back to it's normal spawning rates.

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KNOWN ISSUES

These are some of the main issues that we are aware of and are currently being worked on:

  • Connection issues to servers or invitation issues.
  • Performance issues on specific menus, when highlighting items, or when Alt + Tabbed out.
  • Clients not being able to see skins under specifics circumstances.
  • Some underground clipping happening when caught by a tornado.
  • Tornados sometimes throwing players in unvalid locations, such as the air, the underground or on top of powerlines.
  • Breaking Fences can sometimes spawn incorrect VFX.
  • Tornados having unusual colors sometimes.

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Would you like to be closer to the community and the devs? Join our discord and you will be on top of everything happening in the game first hand!

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👉 Join here:[[Funnel Runners Discord]](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fsupernova-studios%26snr%3D2___)

Grab your walkie-talkies, patch up the van, and watch out for that lightning. The storm is officially here. See you in the funnel! 🌪️