News & Patch Notes

Patch Notes #009 - Bug Fixes, Balancing and Audio Improvements

Funnel Runners
Patch Notes #009 - Bug Fixes, Balancing and Audio Improvements

Hey Runners! 👋

Hope you guys are doing well.

Today's update brings a huge wave of bug fixes, audio polish, and some balance adjustments! We’ve reworked the "Protocol Nerd" achievement so you can complete it directly from the tutorial poster without needing to trigger every cue inside active matches.

On top of that, Crowbars now break down fences much faster, sewage pit rescues are significantly smoother, and protection items like umbrellas and conductors will no longer get stuck or wipe out nearby safety zones.

While this update was heavily focused on squashing bugs and polishing stability based on your reports, rest assured that our team is simultaneously hard at work behind the scenes cooking up new content for the game!

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PATCH NOTES

Bugs and reports that were addressed in this patch:

  • Added stun invulnerability for players while climbing out of a sewage pit to avoid soft locks.
  • Updated "Protocol Nerd" achievement, it now triggers after reading all tutorial info on the tutorial poster. You no longer need to trigger it during a match!
  • Increased crowbar strength, it now breaks fences a bit faster!
  • Implemented Newspaper swing and hit sounds.
  • Implemented Field Survey scanning and saving data sounds.
  • Implemented Jail Door Open / Close / Impact sounds.
  • Improved the helping interaction area for trapped players inside sewage pits.
  • Improved detection logic to prevent crowbars from spawning inside rooms blocked by locked doors.
  • Fixed umbrella rain protection getting stuck on permanently when switching inventory slots.
  • Fixed the display size issue on the Spectator/Monitors stamina bar.
  • Fixed an issue where the scissor jack would float when installed.
  • Fixed portable conductor lightning protection getting lost or stuck when stowed, and stopped it from wiping out protection from other nearby conductors.
  • Fixed tossed players getting teleported in a continuous loop under meshes that lack physics collision.
  • Fixed workbench items spawning at the world origin for laggy clients, which previously caused items to become invisible to some players.
  • Fixed installed van parts and workbench items getting torn off their parent mesh, which previously caused items to become invisible to some players.
  • Fixed an issue where the umbrella would sometimes remain visually stuck in hand after quickly switching items in the inventory.
  • Fixed an issue where the walkie-talkie remained visible in hand if a player fell into a sewage pit while holding it.
  • Fixed an issue causing sewage pits to not eject items thrown into them.
  • Fixed an issue causing a sewage pit to become completely uninteractable if the trapped player got stunned while completing a QTE.
  • Fixed an issue where items dropped while standing right in front of a wall would clip inside the geometry.
  • Fixed an issue where a trapped player's body would block the sewage pit help interaction for other players.
  • Fixed an issue causing items thrown near a trapped player to become ungrabbable.
  • Fixed a crash caused by an animation error when using certain items.
  • Fixed a crash caused by weather effects occasionally failing to damage players.
  • Fixed an issue where electric poles blocked players landing near a sewage pit.
  • Fixed an issue where Tornado audio would suddenly cut off if the Tornado despawned.
  • Fixed an issue where Forecast audio wouldn't play correctly if Tornado properties weren't replicated the moment the forecast was constructed.
  • Fixed a visual discrepancy with the F2 on training difficulty.
  • Fixed an issue where F3 and F4 shared the exact same audio volume level.
  • Fixed a crash during ISM index lookup.

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KNOWN ISSUES

These are some of the main issues that we are aware of and are currently being worked on:

  • Connection issues to servers or invitation issues.
  • Performance issues on specific menus, when highlighting items, or when Alt + Tabbed out.
  • Clients not being able to see skins under specifics circumstances.
  • Some underground clipping happening when caught by a tornado.
  • Tornados sometimes throwing players in unvalid locations, such as the air, the underground or on top of powerlines.
  • Lightning hitting players while inside the new POIs.

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Would you like to be closer to the community and the devs? Join our discord and you will be on top of everything happening in the game first hand!

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👉 Join here:[[Funnel Runners Discord]](https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fsupernova-studios%26snr%3D2___)

Grab your walkie-talkies, patch up the van, and watch out for that lightning. The storm is officially here. See you in the funnel! 🌪️