News & Patch Notes
First bug fixes and about the crashes
Huge thank you for everybody playing and enjoying the game!
We are still recovering from the insane crunch maneuver we had to pull off to get the game out.
The crashing seems to be Godot Engine problem. Here's some solutions that have worked for some people:
- Enable vsync
- Limit fps
- Update graphics drivers
Here are the bug fixes:
- Fixed a bed bug, that resets some of your progress
- Fixed some colliders in ending areas so you can't fall out of the map
- Fixed camera and dialog markers for some NPC's
- Enabled vsync by default
- Fixed an achievement bug
Your feedback is really valuable! We will try to address more in the upcoming weeks. Thanks a lot!
