News & Patch Notes

[EXPERIMENTAL] v2026.7.10

Fireworks Mania

*NOTE: This version is only available on the EXPERIMENTAL game version/beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental". To go back to the normal version, change it to "Default Public Version".*

Patch notes image

*Please note that this is work-in-progress stuff. There might be bugs, features might never end up in the real version of the game and things might be a little odd.

However, I share this version as I need your feedback to help me shape the game - thanks for taking your time helping shape the game 🤓*

### Changed

  • Inventory items are now grouped: base game items first, then each mod's items together, with the mods sorted by name - so it's easier to find things and see what each mod adds
  • Updated Japanese and Ukrainian translations

### Fixed

  • Fixed items from some mods (typically mortars and shells) being invisible to other players in multiplayer - the player spawning them saw everything working fine, but for everyone else nothing appeared. Now everybody sees the same fireworks again
  • A single broken asset in a mod can no longer silently break multiplayer spawning for everything else in that mod

YouTube | Twitch | Twitter | Discord

  • Happy testing, enjoy! 🤓🕺

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/