News & Patch Notes

Chapter 5 v0.0.247 Patch

DeltarunePublished: Jul 9, 2026, 6:05 AM

Today we released an update for PC/Mac to fix a few issues with the game.

You can confirm the chapter version number on the bottom right of the file select screen.

Changelist

Chapter 5 Version 0.0.247

GAME CHANGES

・You will no longer receive JusticeAxe from the hole in the CastleTown cliff if you never got the

Shadow Crystal in Chapter 4 on that file slot.

・Grazing the bullets of an aqua miniboss no longer erroneously makes the attacks last longer.

・Fixed an error where the bread-smashing time attack wouldn't display a 0 digit correctly.

・Fixed an error where an armor that is supposed to increase the amount of invincibility frames did

not work against the chapter boss.

・Fixed various memory leaks, which seem to have been causing random crashes on Playstation 4.

・Fixed a softlock where you can clip through the floor after defeating certain platforming encounters.

・Fixed a softlock when using Rude Buster in the first phase of the platforming battle before the

chapter boss.

・Fixed an error where scissors would no longer be damaging after an event.

・Fixed the SOUL visually remaining in the birdcage if the Chapter's first scene was skipped in a

certain way.

・Fixed various circumstances where two textboxes can overlap, or where you can walk around with

the menu still open.

・Fixed train blueprints hovering in the air, and various other minor graphical fixes.

・Various other minor fixes.

TEXT CHANGES

・The shop in the Cliffs has new dialogue in an extremely obscure circumstance.

・Credits have been added for the following people:

Matt Cummings – Festival Concept Art

Zu Ehtisham – Platforming VFX

Marcy Nabors – Music Assistance

・The manual in Castle Town now mentions Susie's SCYTHEMARE.

・Various minor fixes.

CLARIFICATION OF PREVIOUS PATCH NOTES

A modification to the chapter boss which makes the battle easier was mentioned recently.

To be clear, this battle only becomes extremely slightly easier each time the player loses from 6 times

to a maximum of 16 times in a single gameplay session. If you lose to the boss 5 times or less, this

change has no effect on you, and even losing to him 6 or 7 times has so little of an effect that the

average player would not notice a meaningful difference.

We will continue to address issues as quickly as we can.

Thank you for your patience and for playing the game!