News & Patch Notes

1.5 Update out now - New scoring, chemistry, furniture and more

Crime Simulator
1.5 Update out now - New scoring, chemistry, furniture and more

Hey everyone!

Update 1.5 just went live. It's a big one, and it also lays the groundwork for Ashen Creek, the new DLC neighborhood coming August 11. Most of what's below lands in your game today, for free, no DLC required.

The highlight this time is the new Chemist's Workshop: loot chemical samples on your runs, bring them back to your hideout, and cook them into product.

On top of that, scoring got a proper rework. It now factors in stealth, time spent, and more, and the score overview at the end of a run actually shows you where the points came from.

I've also rebuilt the saving system to stop items from disappearing after loading into the map, which I know has been driving some of you crazy.

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Changelog 1.5:

Added

  • Chemical samples that can be stolen and used to make drugs.
  • New furniture: Chemist's Workshop. Make drugs from ingredients found while looting.
  • New furniture: Mystery Box. Put in loot and get a surprise back, better or worse.
  • New furniture: Exchange Box. Swap skill leaflets, golden cards, or upgrade modules for a different one of the same type.
  • New furniture: Trash Bin. Search it once a day for a random item.
  • New furniture: Forgery Workshop. Duplicate any item, once per quota.
  • 5 new radio songs.
  • New achievements.

Changed

  • Improved scoring system that now factors in stealth, time spent playing, and more.
  • Enhanced score overview at the end of the game.
  • Reworked saving system to prevent items disappearing after loading into the map.

Fixed

  • Many bug fixes and improvements.

Available in Ashen Creek DLC (August 11)

  • New map: Ashen Creek.
  • New furniture: three storage shelves, a disco ball, a dance floor, a disco light, and 2 wall LED panels.

https://store.steampowered.com/app/4794830/Crime_Simulator__Ashen_Creek_DLC/

See you in Ashen Creek on August 11!