News & Patch Notes
Early Access Patch Note №4
Hotfix:
- Small Gate Collision fix
- Sisters chase music implemented
- Get in cannon -> get caught by mannequin -> crash fixed
- Room generation fixed
- After a trap mannequin is deactivated, it must be repaired before it can be activated again
- Sisters better animations implementation
- Circus 4F minor fix
- Settings adjustments
- Collision issues fixed
- Tutorial collision issues fixed
- Rope spot on 3f Ring fixed
- Blocked Ticketman on 1f Ring fiexed
- If bunny fell out of world he'll receive panic now
- Destroy item with scissors -> hunter task not counted fixed
- Hunter tasks completion will not grant divine powers to Hunter now
- Fixed mannequins not breaking after a bunny is released via a skill check
- Go in pile -> fall through ground fixed
- Changed the repair time for Trap Mannequins
- Prevented repair and bunny interaction points from overlapping
- Small firework AOE to prevent double trap
- Active imposter collision with Magician is disabled
- Bunny won't be affected by scream if he's: in cage, in LeBox, jumping in Lost Hat, in rabbit pile, etc.
- Jump into Ticketman -> start playing dead -> he's not detecting you fixed
- Small count text size on resources fixed
- Item spawns are shifted by 25% from corpses toward chests
- "Unknown Hall" fixed
- Bike crash fixed
- Fixed an interaction timing bug after picking up a bunny
- Bunnies can now place mousetraps on trap mannequins
- Inventory item binding exposed to Key Settings
- Microphone Selection in Main Menu fixed
- Magician Kill action display fixed for gamepads
- Key Settings getting missing fix WIP
- Server fixes
- Steam DRM
- Play dead player bunny highlight flickering fixed
- Ring 1 bench softlock fixed
- Collision fixes
- Gear spawn adjustment Amusement 2f
- Black screen on start fixed
