News & Patch Notes

New Content, Major Fixes & Quality-of-Life Update

Bowling Alley SimulatorPublished: Jul 15, 2026, 11:48 PM
New Content, Major Fixes & Quality-of-Life Update

Update Now Live!

This update brings a large batch of new content, quality-of-life improvements, balance adjustments, and bug fixes across nearly every part of the game.

  • Thank you to everyone who has been reporting bugs and sharing feedback, it has helped shape this update!*

New Content

  • Added the Angled Shoe Shelf
  • Added the Bench with Storage
  • Added the Round Lounge Table
  • Added Medium and Large Pictures
  • The Trash Compactor is now fully functional with animations and sound effects
  • The Coffee Maker can now brew coffee and includes new visuals, sounds, and a cup stand
  • Added operating sounds to the Hot Dog Roller
  • Added descriptions to bowling balls, shoes, lane themes, and decorative pins

Quality of Life

  • Added separate Horizontal and Vertical invert-look settings
  • Added a hint explaining that you can carry up to three small items
  • Furniture boxes can now be saved directly to the hotbar while placing them
  • Hovering over a furniture box now shows its contents
  • Prices can now be entered directly through the Management PC
  • Debit terminals now support decimals, backspace, and clear controls
  • "Quit" has been replaced with "Save & Quit"
  • Autosaves now display their day and time
  • Closing the game from the desktop now creates an autosave

Balance & Economy

  • Employees perform routine actions faster
  • Food now spoils 30% more slowly
  • Customer traffic and food demand increase more gradually during the first week
  • Food lines begin with a smaller capacity and expand over time
  • Customers generally arrive happier, making tips easier to earn
  • Large condiment combinations are less common
  • Extremely cheap or expensive pricing can now generate positive or negative reviews
  • Overpricing has a much smaller effect on customer traffic
  • Income now scales with progression, reaching up to +50% at Level 7
  • Parties now provide a $20 booking fee per guest
  • Pro bowlers are now more accurate

Unlock Progression

  • Forest lane themes unlock at Level 4
  • Medieval lane themes unlock at Level 5
  • Cosmic lane themes unlock at Level 6
  • Premium pin designs are now spread across later levels
  • Shops now refresh newly unlocked items without requiring a reload

Staff & Customer Fixes

  • Fixed cooks failing to collect food from high shelves and freezers
  • Fixed cooks consuming stock for cancelled orders
  • Cooks now report missing food, appliances, containers, and condiments
  • Improved cook navigation around kitchen equipment and freezer doors
  • Cooks no longer wait in cashier positions
  • Fixed cashiers incorrectly treating high-shelf stock as unreachable
  • Customers can leave long food lines when it's their turn to bowl
  • Fixed customers visiting the bathroom during their bowling turn
  • Party guests now use available lanes sooner
  • Standing party guests can bowl when all seats are occupied
  • Fixed party groups attempting to claim the same lane
  • The tutorial party call can no longer expire
  • Fixed customers becoming stranded after closing or on sidewalks
  • Fixed "ghost" customers appearing after loading
  • Fixed customers breaking when furniture they were sitting on was removed

Bowling Fixes

  • Fixed NPCs attempting to bowl on jammed lanes
  • Fixed bowling balls teleporting when the ball return activated
  • Fixed customers failing to return rental shoes after loading
  • Rental shoes now return in the correct size
  • Shoes are refunded if checkout is interrupted by closing time
  • Fixed duplicate reviews from pro bowlers
  • Corrected multiple bowling lane rendering and scene issues

Items, Furniture & Saving

  • Fixed issues affecting snack shelves, heating lamps, coffee cups, juice boxes, and several food items
  • Empty coffee cup stands can now be discarded and replaced
  • Fixed removed items remaining registered inside containers
  • Shelf items no longer fall when your hands or held box are full
  • Food now resumes spoiling correctly after leaving refrigeration
  • Fixed food disappearing from furniture and trays after loading
  • Loose objects now wait for furniture to load before being restored
  • Fixed older furniture names causing placed furniture to disappear
  • Furniture that temporarily fails to load is preserved for another recovery attempt
  • Fixed saves erasing furniture while it was still loading
  • Delivery boxes that fall through the world now return to the delivery area
  • Dropped items are less likely to fall through floors and walls
  • The Large Workbench now correctly blocks customer navigation
  • The one-time Vending Machine can no longer be permanently discarded
  • Fixed garbage bin restrictions and outdoor dumpster behavior

Interface, Audio & Stability

  • Fixed the pause menu interfering with registers and PCs
  • Fixed debit payments becoming stuck when started from another camera view
  • Health inspection reports now wait for other menus to close
  • Improved the new game form on ultrawide displays
  • Fixed excessive signature scribbling causing UI errors
  • Fixed errors when removing a slot machine during a spin
  • Fixed dispenser information showing details from the previous station
  • Improved overlapping positional audio
  • Fixed checkout errors that could occur at closing time
  • Improved the end-of-day unlock display
  • Reduced duplicate and lingering tutorial hints

Thank you again to everyone who has been playing, reporting bugs, and sharing feedback. Your support helps us improve the game with every update, and we're excited to keep bringing you even more content!